An improvement based on my memory of both games in gameplay, but not much in the overall world/characters.

Tough asf instant death (quick reload into floor you're on) game with a lot of style but not enough to fully grasp onto the story/world.

Some things improve off the first game, some feel worse, also there are some questionable dialogue here and there as far as if the dev is weird or not.

Passable 2d platform shooter with couch co op

Super cute story of different artists/academics as they struggle with their time period, craft, etc over 4 (based on memory) stories plus a end conclusion one to wrap them vaguely together.

Feels a little darker than I was expecting, not proper "wow wtf", but like final fantasy dark. Pretty art.

What the guy who made Inscryption made right before he made Inscryption, has a lot of the charm from all his games in it and very 4th wall breaking, and also goes over some cool games with parody, while also telling an interesting story about game dev.

Such a cool vibe, some annoyingly difficult boss segments though and drags on a little too long.

Its gameplay is unique. It thrives on it's parkour.

Short but very charming, multi endings