September, 2023

16

Deep appreciation for Freyre's creative output. Speaks directly to my own history with games.

Doesn't always come together in a way where I'm enjoying the game itself, but it's centered on a clarity of purpose and direction that I really do like.

The man also knows how to title a god damn video game.

14

Finished

Finished Sal's story, and I'm not immediately compelled to try the others. It's fun, though. Well written, solid production.

I'm not sure if deckbuilding games actually appeal to me. I like some of them, and I find the concept interesting, but... I haven't played one that drives me to invest dozens of hours. Which is kinda necessary if you want to appreciate the possibility space of so many cards.

Slay the Spire came close, but I fizzled out there, too.

Maybe the next one.

Finished

12

Might come back to this at some point. It's just not doing it for me right now.
This is a puzzle game, huh? Not what I expected. And not exactly what I wanted.
It's a lot. If my wrist was 15 years younger and not strained by a lifetime of poor posture and an unwillingness to change, I might have considered grinding out the proficiency required to see this thing through.

61 seconds is practically the end, anyway. Yeah.

06

Started

Just like with Devil Daggers, more than decent chance I won't ever get close to something resembling an ending. Here for the ride.

God damn they really stepped it up.

Started

05

Something changed. I don't know which - the writing, or me. I really liked the other two games. 15 years ago.

Probably me.

04

Finished

Good! Hard to say what I would change, but I think the pacing is somewhat off in places. Minor stuff that adds up.

Finished

August, 2023

31

Raytracing looks surprisingly nice, especially coupled with one of the best CRT modes I've seen in a game, but I don't really need to finish up Doom '93 at this particular moment.
Might not finish this campaign. Feels a little too much like I'm doing the same thing over and over. Love the raytraced voxel presentation, though, so it'll go on the list of things to boot up when I'm bored and just want to destroy some shit.

27

Lovely presentation, just very cute in general. Not really for me, though.

24

Finished

So charming. Lots of cute little flourishes and I had a great time with the combat.

One minor detail that stuck out to me: The LOD has this painterly filter that (I imagine) obfuscates what would otherwise be low quality geometry. It fits perfectly with the art style, and it's just really clever.

Finished

Started / Finished

Finished

Really so much potential for something deeper, a more involved simulation. A few rough edges and kinda uninspired level design also keeps it from being especially satisfying to explore.

I still enjoyed my time with it, but damn, I can vividly imagine a seriously great game here. I also confess to hoping there was anything at all to uncover, even another minor mechanic, and that hope propelled me through the different regions.

So there's a tinge of lingering disappointment.

Finished

22

Started

Finished

Not a big fan of the writing, the voiced dialogue specifically. Don't regret playing it.

Started / Finished

Cute. I don't think I'll spend the time required to finish it, but it's definitely neat.