All the little references are charming at first, but it soon devolves into a Peter Kay routine. Frustrating as hell to play too, off physics and the cast of Friends is in it but you can't kill them? Avoid.

WTF was up with that end credits music

Like a long-lost 90s demo disk curio. Listen to the big floaty head, wrestle with the weird physics, collect the same spinning asset thousands of times. The simple blocky aesthetic and the dreamy ambient sound make for a surprisingly lovely place to zone out in. It's got cool jumps and shifting mazes and sound puzzles and generally more than I was expecting from it. Well worth a few quid for something pretty unique.

Just didn't click at all, clunky and irritating. I've got a headache, maybe that didn't help.

More of the same, but harder. I played through this a few times, and it's great, but I'd often get frustrated and go back to the first.

Accidentally started an AI v AI game, couldn't really tell what was happening

Had a quick go on Ascension at a Glesgames where I didn't actually talk to anyone, enjoyed it a lot, picked it up with the intention getting good before I go again.

I really like this, it's frantic and tactical and makes me laugh, but it's hard to get a game on a GMT schedule unless you stay up til 2am to play with folk in the U.S.

Please come join me at the ugly bug brawl.

Was looking forward to this after The Day We Found Earth, but the main character is a dick so

I bought this for £15 from a bargain bin just for the bundled Wii Speak because I wanted to play Monster Hunter Tri online, I had no real idea what Animal Crossing even was.

Look at that art. That's the game you're playing.

Yet another reminder that what I really like about about games is how they look and sound and feel. I know that sounds daft, but this game looks and sounds and feels like nothing. Flat, empty, nothing. There is simply nothing to care about here.

As with all rally games I've ever played, I just don't enjoy the way it handles. Like driving on treacle. Lovely to look at tho.

No rules, only clicks.

I get what this is going for, but there's no real puzzle here, no interesting logic to engage the brain, feels mindless. Why does that move the way it does? Doesn't matter. Doesn't do anything for me.

Let's be clear up front: I suck at this game. Can't read it for shit. Took me over an hour to do the first proper boss. Each time he was like "you'll beg me to spare you" and maybe he has. See all that percentage shite? Even if I got gud I don't think I could be bothered with flipping between 2.5% and 2.7% while three other stats flip between blue and red for the next fifty hours.

When I did beat him, I felt nothing. Zero motivation to persist. I'm sure this world will be fine without me.