This is overall a great Collector's Edition and all the items and goodies included were great and very high quality. And in case you're wondering... Yes, it does include the game.
The artbook was gorgeous, thicc and filled with tons of pictures and concepts about the world and its characters. The steelbook is beautiful and makes the game feel premium and unique, besides it looks great when displaying it on your shelf/collection. Finally the coloured cards and the poster are cool add-ons to have to round up this edition.
The one thing I truly missed was not having the soundtrack of the game but aside from that everything else was outstanding.

The Wolf Among Us is an interactive story that takes place in Fabletown, a little community in New York where the characters of all fables and tales try to live a normal live hidden among humans.
We as players will take the role of Bigby Wolf, also known as the Big Bad Wolf, who is the sherif of Fabletown as we help him uncover a misterious murder that will slowly unveil a massive web of prostitution, drugs, extorsion and other criminal activities that has been acting in the shadows for a very long time.

The game has an outstanding art direction and soundtrack, mixed with a very smart character design. The story is well written filled with secrets, mistery, intrigue and some unexpected twitst that will have you on the edge of your seat for the most part. It also gives the player multiple choices to deal with all conversations and conflicts your way.


The Wolf Among Us has exceded my initial expectations and if you're the type of player that doesn't worry too much about gameplay or mechanics but who enjoys a good story packed with interesting characters, great music and well written dialogues this game is a perfect match and you should definately play it.

It's hard for me to put in words what this game has made me feel, I'll do my best tho.

Let's start with the basics, God of War Ragnarök gameplay-wise is pretty similar to it's 2018 predecessor. The game adds some little twists and improvements here and there to add more strategic variety to the combat system. I've seen myself experimenting more with different ways to approach combat (both in an offensive and defensive way) depending on my skillset and the enemies I'm facing.

The game looks visually astonishing. Every location feels vast, unique, colorful and filled with tons of little details. It's a pleasure and a joy to just wander around all those places admiring it's beauty just for the sake of it.

The music and sound design are wonderful and have a critical role in both immersion and story telling. It fits perfectly the tone of the game and some of the themes and motives played during the game are hardly forgettable.

Performance-wise God of War Ragnarök runs just as smooth as you can expect from a PS5. I've experienced no bugs, FPS drops, data loss or any major performance issues during my long playthrough.

Now, I want to touch on the most important part of this game, which to me is it's character development, the relations between those characters and it's dialogues. Every character in this game is filled with charm and personality. They way they look, behave and interact with each other is so meticulously studied that they feel truly alive. Even secondary characters got this treatment and are also interesting and intriguing in a way. The development and growth they experience throught the game is also impressive and not something we see very often in AAA games from major companies.
I felt like the main story of this game runs on the background as silent force that drives the plot and it's protagonists forward.

Some of the themes of this game are the challenges of parenting, facing your fears, letting go and ultimately fighting destiny by seeking your own path. These mature concepts and conflicts are thrown constantly at the player despite him not having a real impact on how the story and the game unfolds.

To sum up, God of War Ragnarök is undoubtly my game of the year. I honestly do not think it is a masterpiece (which I consider the previous God of War to be) but it is definitely one of the best games I've played in recent years and one you can't miss if you own a PS5. God of War is an epic adventure that will keep you playing on the edge of your seat from start to end. It's a game worth playing and a story worth living, so I highly recomend you to give it a try and experience it by yourself.





Spider-man Miles Morales is very similar to it's PS4 predecessor in many ways which makes it already a great, wonderful game.

Miles is a rookie, unexperienced Spider-man and he still needs to understand first hand what being Spider-man means. Miles has to face multiple challenges such as dealing with his new double-life, hidding his secret identity to protect his beloved ones. He is constantly limit testing his unique skills and abilities while saving the city, constantly pushing himself as he tries to live up to the expectations of being Spider-man. All these conflicts make Miles a deeper, much more interesting character than Peter (sorry mate). Miles is also younger than him and has a completely different personality which you can already see by the way he fights and swings around New York.

Other aspects of the game, while improved by the PS5 console, are pretty much the same from the previous Marvel's Spider-man; New York is pretty much the same except now it's winter and there's snow all over tha place. The swinging and the combat is very similar too (only adding the new OP Venom attacks as a twist). Miles, the character, is the game changer here. He is the reason you might consider playing this game, and 'oh boy' is it worth it.

To sum up, Spider-man Miles Morales is a shorter, more condensed and more intense experience. The story is much lighter and there are less pointless collectibles and non-interesting secondary missions. Overall I think despite being very similar in many ways, Miles Moralesis a slightly better game than the original Marvel's Spider-man.

If you're looking to revisit this saga or if you're willing to play it for the first time this is the best way to do it for sure.
Mass Effect Legendary Edition is a great compilation of all 3 Mass Effect games with their respective DLCs, fully remastered with updated visuals.
I got to say I did find some minor bugs here and there but they had no impact in my overall experience playing the games.
Mass Effect is the most iconic SCI-FI franchise of the entire gaming industry and you should definately play it if you're a videogame lover. This Legendary Edition is simply the best way to do so as it provides an improved experience over the original games maintaining it's fidelity.

This game is about farming as many cookies as you can. It's a clicker so... yes, the gameplay is just as simple as you'd expect. You must click the cookie to get more cookies + you can choose from a variety of upgrades that will give you more DPS so you can farm more cookies even faster, indefinately.

Clicker games are pretty basic and straight forward but Cookie Clicker is no doubt one of the best of this genre.

Roguelite RPG with deckbuilding elements. The main character win run endlessly through a random generated path engaging in combat with every creature he encounters. We, as players, have to chose the best cards and equipment to keep suriving and collecting resources loop after loop. Greed will be our biggest enemy as dying half loop will make us lose the majority of the goodies we collected, so finding a good risk-reward balance mixed with good decision making is the key to victory in this highly addictive game.

Loop Hero is really easy to learn thanks to its clear, understandable mechanics. It has also a huge variety of weampons and armor pieces which give tons of different combinations that bring a little diversity to every run despite being an extremely repetitive game. In my opinion that retro pixelated visuals are a perfect fit as well.

In Moonlighter you play as a shopkeeper who takes on the family business. You will have to enter dangerous dungeons filled with beasts and monsters to gather antient relics and artifacts. That's only half of the game loop as you will later have to sell those items you collected at your shop. Finding the right price for each item is key to success in the little shop mini game as money is the key resource to upgrade your shop and equipment which will allow you to get deeper into the dungeons and find more valuable relics that you can sell later at a higher price. And that's Moonligther in anutshell basically; enter the dungeons, collect items, return home, sell those items for profit and repeat over and over again.

I felt like the gaming loop was quite satisfying. The shop mini game felt original and refreshing at first even tho it became a little too repetitive over time. There's multiple weapons and armor sets as well that you can try until you find the ones that fit best your playstyle.

Overall Moonlighter is a cute, fun, indie, roguelite game with a smart twist that brings something new to the table and is definately worth playing. I enjoyed the game a lot and would absolutely recommend giving it a try.


Basic tower defense game with roguelite elements.
Rogue tower feels like a tiny project made by a small team with little resources yet it can provide a bunch of hours of solid entertainment.
You have some basic towers with different effects and a very small variety of enemies that run towards your base in a random generated map. Your goal is to defeat those enemies wave after wave before they reach and destroy your base. At the end of certain waves you get to choose a random permanent upgrade from a list that will last until the end of the run.

I think the game has a ton of potential and I would love to see more about this concept in the future as I love both game genres and Rogue tower's formula seems to point in the right direction.

Perfect marriage of a cool idea + a great execution. Stacklands is a simple, yet adicting game with a very satisfying game loop. Your main goal is to survive as long as you can by (yes, you guessed it) stacking cards. Combining cards will unlock not only new decks with more powerful cards but also will provide multiple upgrades, recipes and resources that will make your village grow bigger and better every day.

Stacklands is still in "early access" which means the game is still in development and they're constantly working on improvements and new content but I think i'ts already worth buying for it's cheap and affordable price.

2018

HADES is one of the best roguelite games ever made. The combat is not only visually stunning but also dynamic, fluid and extremely fun. Each weapon completely changes the way you play the game and provide a wide variety of combos and tricks that grow even larger once you mix them with the God's Blessings which will empower them adding special effects to your attacks and spells. HADES has well-written stories based on antient greek mithology with a modern twist that makes them feel fresh and original. Every single run is packed with fun and pushes the main story forward so you, as a player, always have a reason to try one more time as there is always something new and interesting to discover, plus you get a sense of achievement every run you play, even if you don't succeed. HADES has some of the most charismatic and lovable characters I've seen in a very long time. The soundtrack is outstanding.

To sum things up... I've loved every single minute of HADES from start to finish. This game is just something else. You should do yourself a favor and give it a try.

Truly makes you feel like Spider-Man.
- Great open world worth exploring thanks to a delightful web-swinging system.
- Good, well-written story surrounded by a bunch of charismatic, lovable chatacters.
- Fluid combat that allows you to defeat enemies combining a wide variety of both melee and web-shooting attacks.

Despite not being a big fan of the stealth mini sections where you play as M**** or MJ, as they kind of break the flow of the game, plus some repetitive secondary missions, I still think Marvel's Spider-Man is a great game worth playing.