KJ_Gisherson
2023
Wow
As a Pikmin fan, I expected this game to be good, but I did not expect this game to have as much content as it does. In lot of ways, this felt like Pikmin 2-2, and I absolutely LOVE it for that. This might just surpass Pikmin 2 as my favorite entry in the franchise.
Currently the front runner as my Game of the Year for 2023.
As a Pikmin fan, I expected this game to be good, but I did not expect this game to have as much content as it does. In lot of ways, this felt like Pikmin 2-2, and I absolutely LOVE it for that. This might just surpass Pikmin 2 as my favorite entry in the franchise.
Currently the front runner as my Game of the Year for 2023.
2006
I remember playing the demo of this game waaaaay back in the early days of the Xbox 360, back when the concept of downloading a demo was brand new. I never played it back then...
...WOW, I missed out. This game has some of the most creative level design I've ever seen in a game. Portals a full year before Portal? Upside down and wall-walking platforming sections? Super unique bio-mechanical weapons? This game is an absolute gem and I'm very glad that I gave it a shot.
...WOW, I missed out. This game has some of the most creative level design I've ever seen in a game. Portals a full year before Portal? Upside down and wall-walking platforming sections? Super unique bio-mechanical weapons? This game is an absolute gem and I'm very glad that I gave it a shot.
2008
2007
A good first step, but I feel like it would have been way cooler if you didn't know that you were in the Animus simulation until the very end of the game.
That would solve the biggest issue that I have with a lot of the earlier games in this franchise, which is Desmond. I don't think you could create a more milquetoast protagonist if you tried.
That would solve the biggest issue that I have with a lot of the earlier games in this franchise, which is Desmond. I don't think you could create a more milquetoast protagonist if you tried.
2022
This review contains spoilers
An absolutely disgusting experience, in the best possible way. This game is essentially "what if H.R. Giger designed Myst, and included some shooter elements?". If you went into this game expecting an FPS, even after the multiple explicit "warnings" that it wasn't...I don't know what to tell you.
1991
2017
2000
I know a common issue that people have with this game is the large size of the levels, as well as having very lengthy cutscenes that can't be skipped. These are valid complaints that I understand.
That being said, I absolutely LOVED this game. The way that all of the locations connect to each other via shortcuts and what not blew my mind as a kid. I didn't experience a feeling like that until much later in life, when I played the first Dark Souls game.
And yet again, Grant Kirkhope delivers with an insanely catchy soundtrack that will have you bobbing your head to the beat.
That being said, I absolutely LOVED this game. The way that all of the locations connect to each other via shortcuts and what not blew my mind as a kid. I didn't experience a feeling like that until much later in life, when I played the first Dark Souls game.
And yet again, Grant Kirkhope delivers with an insanely catchy soundtrack that will have you bobbing your head to the beat.
1994