Kairifraser
put yourself in the shoes of a hitman as you go through levels with guards that can both walk and see through walls, have wildly inconsistent alert mechanics, have guards kill other enemies and give you the alert despite you not actually doing anything, you getting stuck on corners, throw away a few cool 2000s electronic ambient tracks for generic orchestral music, and have 2 movement speeds: walking at the pace of a snail or crouching like you're about to take a huge shit on the ground while moving even slower. sprinting isn't an option bc apparently guards see through disguises better if you sprint. fuck stealth in this just walk into the place with ballers its more fun
2018
2015
2018
2001
atrocious camera angles, confusing story, stupid underwater sections, so many flying enemies that interrupt the flow of gameplay, repetitive bosses, confusing missions, not a whole lot of variety of enemies, overall a very flawed game saved by its aesthetic, ideas, soundtrack, and gameplay (when its good)
2016
1997
2003
this is so fucking clunky and bad. there is no effective way to prevent death, you have to lock on and hope for the best. the platforming is headache inducing. the devs clearly know next to nothing about the series besides what was a story and character lines probably given by lead writers. a game you can only enjoy drunk with friends
2012
2007
2004
one time when i was 9 i went into theatre mode and was lead into a room by a bunch of guys. they kept asking me weird questions like "do you enjoy milk" and "does your dad play a lot of tetris" it was bizzare. they kept playing scene music like paramore and my chemical romance. then like after maybe 30 minutes they played a video of the ninja turtles cumming on a pizza. i have never been the same since