It's a step down from 2. You can really feel that this was meant to be a spin-off. At least it's only about five hours long.

Everything you've ever heard about RE4 is no exaggeration. This game stands as monument to the industry and is perhaps the most influential game released in my lifetime thus far. It paved the way for action shooters to this very day. Always imitated, sometimes matched, never outclassed. It is a masterpiece. It is Resident Evil 4.

The co-op is where this game shines and Wesker steals the show. I'll never forgive this game for killing him.

I played this game for 25 hours and all I got was this lousy Ada campaign.

A good return to form even if it's repetitive and loses it's muster on repeat playthroughs. Solid amount of bonus content to dig into though.

Better enemy variety but a step down in a lot of ways. What did they do to Mercenaries mode?

A good remake in it's own right, but fumbles in a couple places. A and B scenarios are non-existent and some bosses are bastardized. Worth a playthrough or two, and should keep you busy with it's load of free dlc content.

How did you make an already mid game worse?

I am a very prideful animal who doesn't like to be proven wrong very often, but am I glad that this game did. RE4 remake isn't ashamed of its originator, it loves it with all of its heart. It's a testament to how far 3rd person action shooters have come in the last 20 years. It takes everything the industry has worked with since the OG RE4 and ramps it up to 11 with surprisingly tech heavy combat. It's no DMC mind you, but once you master this game, you feel like John Wick. RE4 remake remembered the face of its father and can stand alongside it as a pillar in the gaming industry.

I love this jank piece of shit game. It's buggy, it's ugly, it's a money sink, and it's one of the most wildly addictive games I've ever played. My chimp brain gets such a dopamine rush watching the big number go up. Customization is awesome and there are hundreds of heists ranging in quality to choose from. I've logged days of my life in this game on two separate platforms and I'd do it again. The lifeline memories I've made playing this with friends is irreplaceable.

It's a very generous 2 stars. The amount of ego to stand and say that they put all of what they've learned into this game is enough to piss me off. The gameplay is both a step up and a step down. Leveling up is a fucking chore. The UI is a mess. Stealth is great in concept but severely lacking on top of not being worth the trouble due to lack of XP it gives out. The music is not it, man. Customization is atrocious compared to 2. Locking the game to always online back fired so badly that I can't help but laugh and say that Overkill deserves the massive vibe check this game got them. They learned nothing from the Walking Dead. The saddest part is, I could forgive this game for its problems if it wasn't so god damn boring. I stuck with Payday 2 through it's controversies because it was still fun. Payday 3 has the look of 2, but none of the soul. And I sadly dunno if they'll be able to fix this mess.

A classic. Great atmosphere with fun gameplay. (With the exception of out of place platforming. Remedy, why do you do this to me?) Fair warning, play the PC version. Runs and controls better. May have to install some mods to fix audio issues though.

"I had a dream of my wife. She was dead. But it was all right."

This is the best gunplay that Rockstar has ever produced. It deserves all the praise for that alone. The soundtrack also fucks.

Vastly improved gunplay after the utter trainwreck that was GTA5's gameplay. Visually one of the most beautiful released in the last 10 years. Unfortunately suffers badly from Rockstar's lame ass mission design. Truthfully I think one of my biggest issues with this game is how unnecessary it is. We really didn't need to know the backstory of Dutch's gang or how it fell apart. We learn just enough I'm the first game without being bogged down by needless information.