I wish the combat matched to the boss design. Combat felt real flat.

I also think there should of been more accessiblity settings (colors, rebinding,etc). Outside of that the map is way better than the other MVs I played this year, Afterimage,
etc.

2023

Good Bosses & Good Combat, but exploration itself felt real bland with the whole bomb the cubes gimmick.

The game reminds me of Tevi, except good.

Valid, I think a lot of metroidvanias could start here when it comes to movement esp vertical movement.

This game doesn't do awful sprawling maps like the other modern metroidvania. Movement vertically and horizontally is good. Combat is great, other games need to take some more cues from action games. But the bad is there is a lot of filler between major point. I'd rather just have 1-2 big maps, than ton of slightly smaller maps.

The series really peaked here.

The best version of a very okay, I can't recommend it since it really shows its age.

I think this is an overall improvement from 1, but the way some of the classes are designed just so bland and the game at worst makes you play these bland ass classes to progress.

Iconic Characters, but shit is cheeks in other categories especially the dungeons. The latter dungeons aren't very distinct room to room, and are designed in way to waste time.