One of my favorite platformer games and my favorite in the franchise. Btw, Zoya is broken in this one.

The game that started a pretty fun platformer franchise.

There are different sections to play with different styles of gameplay. Some of it sucked, some of it didn't. I just couldn't immerse myself in the game as well as I would've liked.

We have Assassin's Creed at home. And a pretty repetitive one at that.

Gameplay was clunky and there were aliens.

Serena was short and an odd one and I still don't know what I should think of it.

A more polished sequel to the 2013 reboot of the franchise is only held down by the fact that the first one is much more impactful and has higher shock value.

"A famous explorer once said that the extraordinary is in what we do, not who we are" -Lara Croft

One of my all-time favorite games and definitely the best one in the reboot franchise. With a dark origin story of the survivor, a great cast of characters and an island gone insane I would recommend this for anyone who likes games with dark settings. Also I love bow combat.

I wanted to like this one more, because the concept is interesting and the world, the setting and the gameplay are good too. The core concept of the game just doesn't feel utilized enough or at least I hoped there was more of it and that it had an actual impact on the story. Also some of the boss fights are bullshit. I hate a boss, when it has to be taken down by doing certain things (other than fight) and maybe in a certain time window as well, because it doesn't require creativeness and skill from the player, it only forces the player to follow along with the battle.

A great walking simulator story game including exploring, stealth and combat to some extent. The world and the story are pretty dark and I love the unfiltered way the player gets to experience them. Provides one of the highest shock values in a game I've come across yet.

A fun and short visual novel about a guy finding himself in the morning next to a strange girl with no memory of the last evening. The story features 12 different endings and multiple things to explore in the room that are impossible to go through in one go.

A similar game to A Normal Lost Phone with a different story.

A short game with an interesting way to tell a story as the player has to ultimately be able to unlock everything in the phone to somewhat understand the person who owns it.

A fun game where you get to experience the story of Naruto before shippuuden. And though the combat is slow I still love it.

A really short game with different endings I don't remember much about.