Kinghecraft
2023
solid souls like, hindered by problems in the second half. Bosses and even normal enemies with too much hp (fully upgraded weapons with multiple attack buffs from amulets feels like you're tickling them) too many attack strings right after another that leave you next to 0 breathing room, also making slow weapons useless. I get they wanted to make an hybrid sekiro/bloodborne, but where in sekiro parrying entire strings for a long time grants you instantly beating a phase of the boss/normal enemy or killing them instantly, parrying for hours here gives you nothing (still need to land a charged heavy attack in the onslaught of boss attacks for decent damage but nothing more).
2024
2024
2013
2018
2021
Very good baton pass from the kiryu saga (even if we now know that is gonna happen for real in Y8), both in story and gameplay. The forced grind section made me drop the game on my first playthrough, and sadly random difficulty spikes still return (the boss before the actual final boss has insanely high hp and an inevitable one hit K.O. move that he can use on ichiban). But i still find it worth to go through it all for the insanely gripping narrative.
2016
2023
2021
Best RGG studios game to date, a step up from judgment in every way. 4 fighting styles mechanic is back, skateboard for faster traversal, intricate school stories side content that leak into the main game with the boxer style, high stakes that keep you hooked for the entire game, contender for the best RGG final boss with Kiwami 2's. Nagoshi cooked immaculately.