MagicalBiscuit
2023
Final Fantasy XVI was a nearly perfect game. With gameplay that builds its enjoyment on the capabilities of the user and a narrative that rings notes of Final Fantasy past while creating its own spin on the series, FFXVI shows its potential to be a Game of the Year.
What holds this game back from being perfect is that mastering the gameplay elements takes no time at all, and when you understand the combat, the gameplay starts to become trivial. And as most of the game revolves around defeating very similar enemies, it can become tedious to go through.
However, when you think the gameplay is plateauing the narrative thrusts you into one of many of the games setpieces where you experience beautiful and mindblowing boss fights complimented by the most invigorating music.
The characters are memorable and you start to care for them more and more as you spend time with them, and as an action RPG, completing the sidequests and spending more time with the side characters creates bonds which are used perfectly as the game concludes.
Perhaps upon a replay through the game in a year with the unlocked harder difficulty would ease some of the qualms I have with the game, but for your first play through you will experience peaks and plateaus.
What holds this game back from being perfect is that mastering the gameplay elements takes no time at all, and when you understand the combat, the gameplay starts to become trivial. And as most of the game revolves around defeating very similar enemies, it can become tedious to go through.
However, when you think the gameplay is plateauing the narrative thrusts you into one of many of the games setpieces where you experience beautiful and mindblowing boss fights complimented by the most invigorating music.
The characters are memorable and you start to care for them more and more as you spend time with them, and as an action RPG, completing the sidequests and spending more time with the side characters creates bonds which are used perfectly as the game concludes.
Perhaps upon a replay through the game in a year with the unlocked harder difficulty would ease some of the qualms I have with the game, but for your first play through you will experience peaks and plateaus.
2017
2019
Fun game if you are new to the series. Fantastic game if you are a veteren. Some of the most transformative combat that becomes more fun with more time sunk into understanding the mechanics the game throws your way. The story isn't anything too deep but if you have been following or played through the series in release order. it's very fulfilling.
This was the very first game I had for the DS. I used to play the demo version in Walmart for hours just playing through the first few levels. Seeing 1-1 re-imagined after playing the original Mario on the NES and experiencing the fluidity of this 3D mario blew my mind as a kid.
Owning this game while having a bunch of siblings and cousins was also fun as well. With the local 1 owned game co-op we spent many days just playing through the various battle modes and mini games the game had to offer. Shout outs to Luigi teaching kids how to play Blackjack
Owning this game while having a bunch of siblings and cousins was also fun as well. With the local 1 owned game co-op we spent many days just playing through the various battle modes and mini games the game had to offer. Shout outs to Luigi teaching kids how to play Blackjack
What the game lacks in good voice direction it makes up for in an ambitious vision. As part of a cancelled trilogy, the game sets up a setting of mystery and intriguing gameplay.
As a platformer, the game falls flat of other games released at its time, however it does try to blend into other genres pretty often to keep the game engaging and interesting. Not to say that it does even that well, but it is they never overstay their welcome. Whether its rail shooting or ship battles or even airborne dogfighting, one can appreciate what this game tries to do. The OST is also pretty fun to listen to.
Also ending of the game is wild enough to blow the mind of any teenager.
As a platformer, the game falls flat of other games released at its time, however it does try to blend into other genres pretty often to keep the game engaging and interesting. Not to say that it does even that well, but it is they never overstay their welcome. Whether its rail shooting or ship battles or even airborne dogfighting, one can appreciate what this game tries to do. The OST is also pretty fun to listen to.
Also ending of the game is wild enough to blow the mind of any teenager.
2014
SMITE has peaks and valleys. When you find a God or a role you love, its very rewarding learning how to dominate on the field. However, as a MOBA that experiences frequent updates, sometimes the vision of the developers misses the wishes of the players and it can create seasons/patches of monotony and frustration.
A great game to pick up every now and then, however it can be very frustrating on a personal and developmental level.
A great game to pick up every now and then, however it can be very frustrating on a personal and developmental level.
2007
Loved learning dual blades throughout the base game and this expansion.
The music is immersive and the design of the monsters are amazing.
What prevents this game from getting a perfect score is the grind gets very steep and in a world where all my friends are playing live service games, its hard to stay committed to the grind when my time is divided between multiple titles
The music is immersive and the design of the monsters are amazing.
What prevents this game from getting a perfect score is the grind gets very steep and in a world where all my friends are playing live service games, its hard to stay committed to the grind when my time is divided between multiple titles
2023
The game is only as hard as you want it to be. With ranked doing a fairly well job of pairing you amongst your own skill level, taking the time to learn your character and how to play a fighting game is very rewarding. What is unfortunate about this game is that having to buy new characters and not getting their skins feel unfair but the characters you have at base are more than worth the cost of the game.
2015