MasterJeff
2013
*Please note this isnt a review of the games, its only looking at the ports from a technical perspective
This is a decent compilation, the games that are meant to output at 240p do, and since OOT and MM are now being rendered at 480p they can be output at 480i or 480p, so its looking good so far right, well for zelda one and two it is, but the n64 titles have bad framerate drops down into even the single digits, now this is still the best version of the original OOT and MM, but the frame rate inconsistency drags it down.
This is a decent compilation, the games that are meant to output at 240p do, and since OOT and MM are now being rendered at 480p they can be output at 480i or 480p, so its looking good so far right, well for zelda one and two it is, but the n64 titles have bad framerate drops down into even the single digits, now this is still the best version of the original OOT and MM, but the frame rate inconsistency drags it down.
This is overall a very good remake, it keeps the spirit of the original intact and doesn't alter much, only issue is that the controls are clearly meant for a dualshock stick layout and now the layout featured on an xbox or switch controller, so overall i recommend this game on ps4 or pc with a dualshock (please note that it may just be my muscle memory messing with me, and im sure that if you are used to the other stick layout it will be fine)
1998
This review is for the GBA port, as I have played both versions now and dont feel like actually reviewing the game itself just the port job. This port sucks hard, first off the obvious, the graphics have been brightened for the gba screen and they look worse, 2 the audio quality is worse since the gba sound hardware is non-existent, 3 the lack of button make the controls feel worse, 5 the screen crunch is horrendous, if you want to play this game please play the super nintendo version
1998
1995
2008