It's a shame that the Legendary edition didn't try to rectify any of the first games problems, because my god does the combat stink.

Area 5 and X are certified hood bangers.

I really recommend playing as the female MC even if it is your first time around, if not just for the fact that there isn't another Persona game that lets you play as a woman and it is handled really well, touching on themes that aren't present in the original story.

I literally have no idea what this is.

Some pretty good stuff, really like the rogue-like raids but it turns out that having to sit through 4 max raids in a row to get one pokemon is hell.

The elite 4 fight clutched the entire game for me, if it wasn't for that then there would have been no point to play this game, just go play Platinum.

stupid fucking Eur*peans and their castles and shit. Who is decorating with these dumb ass paintings?

The 3DS port of this project is really good, I recommend getting it if you have CFW installed.

cannot believe 5 year old me couldnt even figure out how to get to the first colossus smhing my head

I wish Shangri-la was good but we all know it isn't.

This review contains spoilers

I have been defeated, I put this game off for so long, purposely playing it at a time where I feel like I needed to play 'the best Jrpg ever made' and I'm so dissapointed. I think this is the strongest I've ever felt about a video game. I am angry, bored, depressed that I spent 20 hours on this game. It is dull and drab and I burnt myself out dragging myself to its conclusion just to get dick slapped with 6 more sidequests I need to complete if I don't want to instantly die to the final boss.

I cleared the first phase on Lavos for no reason, because you can just jam a spaceship in his teeth and the 'sidequests' (which feel pretty damn mandatory in terms of plot and progression) are the longest and most detailed sections of the game, I just wish they came earlier when I still gave a shit.

I feel like this game had a million maps.

Okay how many of you mother fuckers actually finished this game.

How many expansions do I have to play before I come to terms with the fact that Final Fantasy XIV is simply not engaging. The last few expansions I bought as a bundle, on sale, and I used my sub time as efficiently as I could as well as some time during a play-for-free campaign. But this month I finished university, and I decided that now was the time to put down £45 and finally play 'the greatest final fantasy story ever created' (citation needed).

As I write this, my character is middle-mousing themselves across a lush expanse, requiring gentle taps from me to correct their course like a Roomba, so that I can click on the npc that awaits me at the end of my ride. This npc is similar to the hundreds of npcs I have already spoken to in my time playing FFXIV and its expansions, and I know what to expect: I get to read some text, and then off I go, middle-mousing myself to the next npc.

FFXIV has the best writing of an MMO (which isn't to say too much) but even then Yoshi-P and his team are not immune to padding their experiences with pointless quests and overwritten text boxes. Here is my main problem with the game, and one that will not be fixed until Final Fantasy ((14-11)+14): Every single text box crushes my soul. The ones that are quick to read are often pointless and use unnecessarily flowery language. And then there are the unvoiced cutscenes, where I get to wait 5 seconds between text boxes so that I can watch npcs move their mouths or sigh. Voiced cutscenes often feel worse, leaving plenty of dead air between voice lines that is filled with awkward cuts to show my character soulessly and silently emoting. A particularly bad cutscene may consist of a cut to show my character, Alphinaud, Alisae, This Guy I've Just Met, his pet dog, Freddie Mercury: "So this is The Scions... And you, must be the Warrior of Light''.

When playing Shadowbringers I conceded that this game is a visual novel with a mahjong simulator plugged into the side of it. The problem is that the dialogue does not have the pacing and the presentation isn't as slick as your typical visual novel... and I still have to walk 5 minutes to get to the next text box.