If Mass Effect had a "beach episode" this would be it.

I feel as though this game is the culmination of everything wrong with Dark Souls 2&3 rolled into one. While I genuinely enjoyed the first two thirds of Elden Ring exploring and finding all the cool secret areas and encounters, the endgame felt rushed and unbalanced with countless re-skins and frustrating boss encounters that felt cheap rather than a fun challenge.

Which is a shame because this game has some of the coolest visuals and stellar designs for all of it's enemies, weapons,
and environments as well as a fairly interesting world and lore (even though it's essentially just a rehash of the same general idea as Dark Souls).

It's also plagued by a pretty terrible online experience (as of me writing this review) which stutters and disconnects constantly.

In short, Elden Ring on it's own is a pretty marvelous experience in the early game, which takes a sharp turn in quality near it's end.

I have fond memories as a kid of seeing this game in arcades and theaters and was always in awe of it's haunting aura.
Finally beating it and getting #1 on the local score rankings in my local arcade was one of my proudest moments as a adolescent.
Sadly it's becoming more and more rare to find these arcade cabinets anymore because it's "too violent" I assume.
Regardless if I ever see one of these in public I'll never hesitate to give it a go.

I really enjoy the atmosphere and themes presented here, I just wish the pacing and gameplay were better so I'd be able to enjoy it more than I did.

This could've easily been a great 40 hour experience, but instead it's bloated to 80 plus. This is due to the main dungeon Tartarus' design and the calendar system delaying every major story event to the next in-game month. This leaves you with not much to do in-between other than grind for levels and complete social links. Which unlike in later persona entries aren't very interesting or engaging.

On top of that, the entire game's narrative seems to be severely underdeveloped. There are inklings of interesting ideas but they are left unfinished or without enough explanation to make me care about them (especially the main antagonists).

Overall Persona 3 feels like a bunch of missed opportunities, which is shameful because this could've been something special if it wasn't held back by it's many shortcomings.

Maybe I'm getting old, or I'm becoming a stick in the mud. But I just couldn't get into this.

I appreciate the music, character design, and ambience. But that's really it.

I feel like the slow, clunky, repetitive gameplay killed any kind of enjoyment I could have had. I understand that this is probably intended.. but I suppose I just look for other things in video games.

I'm dissapointed.. I really wanted to like this as much as everyone else seems to.. but I just felt nothing..

A cute and fun introduction to Virtual Reality
Nothing much more to say really, it's just a collection of demos and experiments to show of the potential of VR.

I love the Mass Effect trilogy to death, but I must admit that this game is showing it's age nearly 13 years later.
The main story is the only reason I enjoy playing ME1, everything else about it is very clunky and honestly I always find myself rushing through this one so I can play 2&3.

Man this is has one of the most unbalanced hard difficulties I've ever played (Jackal Snipers giving me flashbacks to MW2 hacked lobbies)

Although learning that the dev cycle was 10 months really put a few things into perspective.

Reagrdless of it's shortcomings I had a blast, it's a huge step forward from Halo CE and aside from it's kind of shitty rushed ending and godawful 'boss battles' I thoroughly enjoyed my time playing it.

A genre defining title that has MOST DEFINITLEY shown it's age 20+ years later.

Silent Cartographer is peak Halo while the rest is fine (lots of backtracking and recycled maps to pad the game).


I have no desire to revisit it anytime soon, however I'm happy I at least gave it a shot.



I've played this game so many times since I first discovered it back in 2012.
It's near and dear to my heart and even though it's by no means a perfect game (it has many many flaws that hold it back from being 10/10 in my book) but despite that I find myself always coming back and enjoying every minute.

The first game I've ever played

The first game I ever beat

The first game that gave me existential dread when i got the the final end screen

10/10 Best game of all time

2007

A breath of fresh air is what I'd summarize this as.
RE returns to it's roots with this entry and it's fantastic, nothing much more to say really.