NJInkling
Recent Activity
NJInkling
completed
Super Spike V'Ball
What I loved about this game as a kid was the backgrounds and the music. How each background took a well-known location and turned it into evocative pixel art for the time. While I'm not big on pixel art today, I showed screenshots of the game's backgrounds to a non-gamer friend of mine, and she said, "I actually really like these."
The gameplay itself was fun and fast. I loved how simple to pick up and video-gamey it was, and I honestly would love to see a remake of this.
The gameplay itself was fun and fast. I loved how simple to pick up and video-gamey it was, and I honestly would love to see a remake of this.
1 day ago
NJInkling
completed
Ice Hockey
1 day ago
1 day ago
1 day ago
NJInkling
completed
Zelda II: The Adventure of Link
1 day ago
NJInkling
completed
Mickey Mousecapade
I had this as a kid, having gotten it along with a bunch of other NES games, and the NES, for Christmas when I was 7. I hadn't asked for the NES, but it was an amazing Christmas gift. The games were selected more or less at random by my parents.
Anyway, what I liked most about this game was The Woods, with its changing seasons. The game overall was mediocre.
Anyway, what I liked most about this game was The Woods, with its changing seasons. The game overall was mediocre.
1 day ago
NJInkling
completed
The Legend of Zelda
Fun facts: Shigeru Miyamoto, the creator of Zelda (and Mario and some other stuff) used to explore the countryside of Japan as a kid, exploring the woods, mountains and caves. Those experiences inspired this game. He once said that one time when he was exploring the woods, he came upon a lake that he'd never seen before. He wanted to impart that feeling onto players of this game.
I remember liking this a lot as a kid. Exploring the world and finding the secrets. I can't say that I got the feelings that Miyamoto wanted to impart on players, but I will say that today, Breath of the Wild and Tears of the Kingdom absolutely gave me those feelings. They also feel like they have the same energy as this game, but better, combined with the world feeling more alive. They feel like what Zelda 1 was trying to be, back before the technology was there.
I remember liking this a lot as a kid. Exploring the world and finding the secrets. I can't say that I got the feelings that Miyamoto wanted to impart on players, but I will say that today, Breath of the Wild and Tears of the Kingdom absolutely gave me those feelings. They also feel like they have the same energy as this game, but better, combined with the world feeling more alive. They feel like what Zelda 1 was trying to be, back before the technology was there.
1 day ago
NJInkling
completed
Super Mario Bros. 3
Talk about a massive evolution. The levels could be approached many different ways, as could the game as a whole due to the items and map system. Level design was mega varied, secrets and alternate paths were common, and the sheer scope and variety of the game, along with its challenge and the idea that I could tackle the challenges different ways made the game truly amazing for its time.
2 days ago
NJInkling
completed
Super Mario Bros. 2
Opinions on this game seem to be quite divided, but I personally loved it. It was obviously very different from SMB1, but I loved everything from its catchy music to its ability to ride on enemies, and pick up and throw things. It still had Mario-style platforming and secrets. Fewer levels but they were much longer.
2 days ago
NJInkling
completed
Super Mario Bros.
2 days ago
NJInkling
completed
Cosmo's Cosmic Adventure
6 days ago
NJInkling
shelved
Hover
Was interested in this Jet Set Radio-inspired game. Very vertical city, and I love the verticality. I do find its attempts to be "cool" corny, but otherwise I found it fun enough.
Except for the "gameball" stuff. Absolutely hate those missions. They simply take choices away from the player when it comes to control, and I just didn't like that.
The game, last time I played it, was also bad about making it clear where missions were or where to go. I just moved around randomly and did whatever.
I enjoyed the game despite these flaws, but I really didn't enjoy these flaws. I eventually lost interest.
Except for the "gameball" stuff. Absolutely hate those missions. They simply take choices away from the player when it comes to control, and I just didn't like that.
The game, last time I played it, was also bad about making it clear where missions were or where to go. I just moved around randomly and did whatever.
I enjoyed the game despite these flaws, but I really didn't enjoy these flaws. I eventually lost interest.
6 days ago