Wow bro play our really cool card game haha it's awesome! Wait what do you mean you don't want to what

The shorter levels really don't suit the format :/
Worst Shovel Knight experience and it's not even close

A fan remake with a lot of care! Some decisions I don't really agree with but it's a cool experience overall, one of the better Sonic fangames.

Bloated and overstuffed. Really neat conceptually but weirdly edgy in a way I find unfitting and lacking selfawareness. This really did not need BOTH time stones and chaos emeralds, who wants to spend like half of their time in special stages when the game isn't that long in the first place?

A masterclass in game design. Pure fun and arcade goodness that's easy to pick up, but tough and satisfying to master. A fantastic test of consistency and grit that still has plenty of variety. If you're a casual you can even be satisfied with the minigames! A truly misunderstood masterpiece. The world was honestly not ready for Super Monkey Ball, and I will say that completely unironically. It's a real fucking shame Sega has consistently missed the fucking point with this series and it mostly has a legacy as a "hehe monke" game rather than the incredibly designed brutal arcade game that it was.

Man, we lost Amusement Vision way too soon.

Awesome! A period accurate feeling piece with a super sense of humour and really fun aesthetics and gameplay. Well worth a play!

Fucking atrocious as a remake, completely destroys the gameplay loop by attempting to cater to casuals who will play the game once and never again (Not that casuals shouldn't be allowed to play the game! But there was a FAR better way to handle this than what they did.) Super Monkey Ball is an arcade style consistency game, not a course clear game! Why does Sega not understand this? The courses are far too simple to be one and dones, they don't hold as much merit on their own terms as opposed to part of a whole. here is literally no reason to play this over the originals unless you only have access to this game.

If you do only have access to this game, and you never played the originals, then I guess it's fine on its own terms? It's hard to see it as anything other than a spoiled version of two of the greatest games of all time though. It controls worse, it's lacking maingame multiplayer, it's far less replayable and the original content is pretty negligible. If you have interest in this as a game and not just a monkey meme please consider playing the originals first/instead!


The public reception of this game fluctuates as much as a Zelda game. I personally have always loved it though. Super unique vibes, some of the more creative boss encounters in the classic games (even if some are a bit silly and pathetically easy they're still all distinct) and honestly the level design is completely fine and engaging outside of Wacky Workbench. Very fun special stages too! I may have a bit of nostalgia bias for this one to be honest but to be honest if there's one game I have to be deluded towards I'm glad it's this one.

Every single stage does something different and the personality is off the charts. No other game feels like Dynamite Headdy.

Miyamoto looks at Donkey Kong breathing and goes "Ok Retro this needs to be a main mechanic of the game" and they just believed him

Boring game unfortunately. Short stages with way too much pace breaking shit due to the blowing mechanic. Probably a bit better if you just do an any% but going for everything is just tedious and annoying. Donkey Kong Country definitely did return but not much else more. It really doesn't feel like this game has much of a personality at all, fairly generic level archetypes without anything standout. Honestly if they were going to rehash as much as they did they may as well have brought back K Rool but ah well.

Sequel is way way better!

This review contains spoilers

It's awesome! A game I dropped as a kid but I have no idea what I was thinking, this game is great. Really special, nothing quite like it. It's a little on the janky side but you put up with it for the gameplay, which is both surprisingly intense and chill at the same time. I really like it!

The final boss fucking sucks!
Also play the Wii version so the bombs aren't a complete pain in the ass.

You either find the caves fun or think they're antithetical to the series. I find the caves fun. It's a nice spice up to the gameplay that instead of time you have to worry about resources instead, and they're tense and fun. Best combat in the series by far!

A great game that will definitely make you go "wait really?" when it's about to end.

Best overworld levels in the series though. They're really full of life and very large! Collecting all the fruit is very fun.

A little less good than the first one in my opinion, it's more strongly reliant on gimmicky design and that sometimes results in some pretty questionable levels. It's still really fantastic though. Absolutely worth playing. The last good Monkey Ball game.

Man the internet REALLY fucking wanted you to believe this was the next Mega Man. It's ok. I could have done without it being thrusted fucking everywhere but the game plays fine.

Torn on this one's presentation because I really wish it wasn't just a bunch of level packs and made an effort to feel interconnected like Origins did. However, It is probably better designed than Origins and the music levels are awesome.