A beautiful adventure game where it is just boss fights that are like a parkour puzzle game. Each fight is both beautiful and sad (in a good way). Crawling on these big beasties was a fun experience that makes a timeless game.

this game made me feel like a florida crack head breaking into a hospital to steal narcotics. this crackhead has a crowbar, and no labcoat wearing nerd is gonna be spared from my drug induced fury.

Robocop: Rogue City is a very neat first-person shooter RPG. I didnt expect the game to go the direction of RPG elements, but it works. Throughout the game you make various dialogue choices that effects how the characters view you and their relationship with you. Plus there are skills to buy and you can customize Robocops iconic weapon to suit your playstyle, to add a unique personal touch to your gameplay. The gameplay is SO satisfying. I absolutely love being a walking tank and turning everyone into red mist as soon as I pull the trigger. I'm also very surprised how the game steadily adds new enemy types and mechanics as you play, keeping the game fresh and free of some repetition. My only complaint is that a good bit of the writing is lackluster. All the characters feel robotic and one note, except Robocop, ironically. Robocop is very well written and playing him was a joy. I deeply enjoyed this game.

A stellar sequel that changed the formula from its predecessor. God tier voice acting for a ps1 game. Very fun puzzles and boss fights!

SKELETON SKELETON SKELETON SKELETON

Clash is a 3rd person fist fighting soulslike that doesnt have much depth to its mechanics. The combat is simple yet can be more in depth if you want it to by mixing up your four different attacks and being very reactionary with your opponents.

The part of the game I enjoyed the most was the ritual system. Opponents being scattered throughout the map that follow The One Law(TM) and force you to partake in a ritual before combat that adds an effect to the fight and can sway it in whoevers favor. Both parties submit an artifact that does X effect, then a roll of the die and some pieces that influence the sum of die on the board, the highest sum wins and gets to use this artifact. Plus you can get more dice and ritual pieces for this game to give yourself an edge. It kept the game interesting to me.

The game follows the recent gaming trope of "grizzled older man with bright eyed child" trope and it does it very well. My main complaint about it is that in certain areas the boy gets VERY talkative and repeats the same 2-3 lines. In order to prevent him from spam talking, you have to buy clothes for him so those areas wont bother him anymore. This is a bad mechanic, please no one repeat this.

My biggest gripe with the game is the map and traversing. It complicated as fuck!!!! There are so many twists, turns, ups, downs, doors, bridges, holes, ledges, etc that make every pathway just become noise and mix together. There is not a detailed map, just a big generic one with no details. Its a shame because I love exploring areas and there is a lot to explore, plus it rewards you for exploring! But it stopped feeling worth it that after running around looking at every nook and cranny, then being lost for half an hour trying to find the way to go! For the last 1/3 of the game I just ran down the main paths and avoided side paths because I hated having to run around in circles until i found the main path again. Plus for the record, it is not clear WHAT the main path is, you just gotta take the best guess you can or find out where to go by accident. It just really dragged the whole game down and lost it major points to me.

The game has a beautiful and unique artstyle! Every creature design was weird and original. With most designs being a fucked up version of a humanoid animal, to the main character looking like a hotdog from Sausage Party that rolled around in cat hair. Plus the soundtrack is pretty decent.

This game was an enjoyment for a good portion of it, there were quite a bit of frustrations though from what I mention aboved and some bugs that caused me to lose progress a few times.

I do recommend this game but be warned. It is definitely not for everyone.

if you hate yourself, play this game


ONE MORE GOD REJECTED
I AM THE BUG INSIDE YOU
ONE MORE GOD REJECTED
I AM THE BUG INSIDE YOU

Lies of P is an outstanding soulslike. It has large variety of tools it gives you to make whatever build you wish. Great but kind of limited enemy design and variety. Excellent boss fights. A good story to follow. Cosmetics dont contribute to stats, so you can be stylish and deadly how you wish. My complaints are thar it gives important mechanics midway through the game, one or two areas i felt were dull, and weapons hitting walls/ceilings as you swing that screws you over. Other than that, this is probably my favorite soulslike.

This brawler roguelike is sluggish and very repetitive, but the devs put their heart and soul in capturing the heart of Hellboy. They have done a better job than everyone outside of the comics in understanding who Hellboy is. Gameplay wise though, the game is very lackluster. Barebones, barely any difference in builds for a roguelike. Every enemy feels the same, every environment feels the same. The final boss is just a reskin of other bosses with 1 or 2 added attacks. This game was... disappointing. But I love it solely for the style and love for Hellboy. Its fine if you like mashing the same button for 10 hours straight, but other than that, pass it unless youre a fan of Hellboy.

The game has a really cool atmosphere and concept, but all the suspenseful build up for just a cheap jumpscare at the end was not it for me :/

This game blew my dick away. The crackhead story that slowly unravels before me made me ascend into the astral plane as a baby. hideo kojima was there and he breast fed me until i grew up back into my adult form and opened my third eye. I am a different person than before I played this game.

This game has a lot of soul and charm. Why the fuck is it so hard. They had to put me in a padded room after finishing this game. Whoever made these puzzles had so much spite to the world.

If teenage angst and severe mental issues was a several hour tiktok where the only sound was a fork in the garbage disposal. Game series shouldve ended here.

This is a godlike game. A dark fantasy world based on metal music. A hack and slash RTS game. Didnt think it would work, but it does. The first couple of hours of gameplay feel like a tutorial for the RTS parts. Then when they start doing the RTS segments, the game becomes only that and flys by. I wish the game was longer and wish there was more between the RTS segments. I still love this game very much. I pray every day to Tim Schafer and Jack Black for a sequel. I will sacrifice my first-born for another one!!!!!!!!

Vampire the Masquerade: Bloodlines is like an early 2000s emo/rock vampire version of Cyberpunk 2077, but better in a lot of ways, in my opinion.

The story and characters are very interesting and are some of the best qualities of this game. I really didnt expect some of the crackhead interactions I have gotten and I'm very pleased with how a lot of quests had some very unique interactions. The dialogue in this game is fucking hilarious. The NPCs with their silly mannerisms and most importantly, the main characters dialogue choices in response to those silly characters, even responses to the serious characters/situations were very unhinged. Dialogue choices ranged from the standard "yes man" to the "hell no" to "im gonna kill you because i feel like it" to "early 2000s political commentary", and more out of pocket ass responses. Even your characters vampire subspecies affects dialogue. I was a Nosferatu, a notoriously hideous vampire. So many NPCs will comment on my disgusting figure, from shock/disgust to concern, and the response back from my character is always a delight to see.

The combat gives you many tools to your arsenal to approach fights, especially with the powers your characters vampire subspecies inherits. These powers can greatly change and enhance how you play the game, or you can choose to ignore them for simple run around and shoot people/hit them with sharp stick. Beware though, those boss fights are tough! Bring lots of blood bags.

The only and major downside to this game for me is the traveling. Your player character is SO slow and there is no sprint. The fast travel is barebones and meant to be immersive I guess, but ends up being a pain. The traveling is especially painful late game when you have unlocked all the areas and side quests make you run back and forth between them. It burnt me out to the point I had to take a break from the game.

Will note: I played this game on PC with an Unofficial Patch mod installed to fix a lot of bugs. There were still quite a few bugs, even progress blocking bugs. You should save often and make a lot of seperate saves.

I really enjoyed my time with this game, way more than I thought I would. I honestly only played it because Funhaus (RIP) played it in one of their videos and shit on it, so I thought I would do the same. This game honestly blew me away and was a treat to play. I highly recommend playing this game (with the Unofficial Patch installed if you're on PC) if you are a fan of Cyberpunk 2077.