Ninjay
Bio
Nothing here!
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Roadtrip
Voted for at least 3 features on the roadmap
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
275
Total Games Played
007
Played in 2024
026
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Surpised by how well this one holds up. The gameplay feels quite good despite its age and the voice acting is way ahead of its time. The story has some great twists and turns, especially with its political themes (The US destroying their past not out of shame, but because it would mean a PR disaster? Surely only fiction).
There are quite a lot of flaws though. For how many tools you get, you barely get to use them. There are few stealth sections after like 3 hours and most of those coul be solved by a chaff or stun grenade. Also the game makes you do a surprising amount of direct combat instead of stealth which in most cases feels quite bad. The bosses for that matter are also quite hit or miss. All of them have great concepts but only a few actually feel fun to fight. At times the story also is quite overburdened and clumsy. Gray Fox is quite underexplored here and Meryl feels like she's only here to fulfill a trope. The exposition is also really backloaded which made large parts of the game more confusing than it needed to be.
Anyway great start to a series, excited to see where it goes (and how Twin Snakes uses this material).
There are quite a lot of flaws though. For how many tools you get, you barely get to use them. There are few stealth sections after like 3 hours and most of those coul be solved by a chaff or stun grenade. Also the game makes you do a surprising amount of direct combat instead of stealth which in most cases feels quite bad. The bosses for that matter are also quite hit or miss. All of them have great concepts but only a few actually feel fun to fight. At times the story also is quite overburdened and clumsy. Gray Fox is quite underexplored here and Meryl feels like she's only here to fulfill a trope. The exposition is also really backloaded which made large parts of the game more confusing than it needed to be.
Anyway great start to a series, excited to see where it goes (and how Twin Snakes uses this material).
There is lots to love here like the artsytle and the crypitc storytelling. The whole game feels like a modern continuation of Zelda 1 in a bleak yet beautiful world.
But I want to talk about that soundtrack which in my opinion should be in discussion for the best videogame soundtrack ever. It is not great because you can hum along to a melody or because it feels grand and adventurous. No, this soundtrack is dry and dreary yet beautiful. It beats you down with droning and sharp synths but just like the world of Hyper Light Drifter it still finds little moments to break the sadness. Maybe a little melody floats along and leaves just as suddenly. Or out of the droning ambiance a real guitar sound emerges for just a moment. But then you enter a fight and the droning becomes sharp and rumbling again. It is not a soundtrack where a specific song will stay with you but the mood certainly will.
But I want to talk about that soundtrack which in my opinion should be in discussion for the best videogame soundtrack ever. It is not great because you can hum along to a melody or because it feels grand and adventurous. No, this soundtrack is dry and dreary yet beautiful. It beats you down with droning and sharp synths but just like the world of Hyper Light Drifter it still finds little moments to break the sadness. Maybe a little melody floats along and leaves just as suddenly. Or out of the droning ambiance a real guitar sound emerges for just a moment. But then you enter a fight and the droning becomes sharp and rumbling again. It is not a soundtrack where a specific song will stay with you but the mood certainly will.