Its technically better than the original but I think the last few combat rooms are such a uninspired drag. Still a classic high above every other horror game.

The gameplay is shallow and story like is moving through fucking tar. Add to it a world that consists out of long linear corridors and I have lost all concept of giving a shit. Admitly it made a great first impression before quickly falling flat on its face, so I feel like I have to give it some credit.

Great atmosphere but beware that the last third of the game will test your patience with horrible combat, stealth and puzzles. That said: the ending to this one is pure chefs kiss. Straight out of the best horror story.

Mixed bag. Vol 1 and 4 are mediocre, Vol 2 and 3 are for sure the highpoints. A slog at times and nothing for people who are allergic to anime bullshit but I came out the other end happy that I took the leap into the unknown. I now plan on seeing more of this franchise both past and future. I think that definitly counts for something.

Unpopular opinion: I find the gameplay the worst of the trilogy. The changed BT system makes you pretty unstoppable and it becomes fairly dull cause there is no challenge at all aside from the occasional physics object that instant kills you. Lucky for Remedy that the story is one of the best of all time and it delievers such a fantastic conclusion that Max Payne 2 could honestly be the definitiv end. If only they could it left that way.

Was just a mediocre game until our coop run endet with broken cutscenes, crashes and my friends save file that randomly got corrupted.

Thank god this a 100% worth while remake now, even comes with Voice Acting in the old graphics out of the box. That said im not the biggest fan of Monkey 2. Its writting is clever but lacks so much focus and structure. Some of the later puzzles I also find to be a bit too extra. Its like they wanted to design a game with the most clever and elaborate puzzles, but had no consideration for anybody that isnt programming adventure games for a living. I consider the parts where you find the 3 map pieces some of the most unfun hours in any adventure game.

I can see the effort here to make something great but its a few decent missions buried under a pile of trash with broken AI. The string of Japan mission are some of the worst levels in any game. I love the soundtrack and atmosphere so Ill undoubly install it again in a desperate attempt to finish it but this truly is a diamant in the rough.

A fantastic parody of Survival Horror Games. All the trops are here with Item Managment, weird puzzles and annyoing enemie grabs. The fact that everyone speaks with Banjo-Kazooie noises makes this even better than it already is.

Just the fact that I had so much fun and I was so engrossed by it that I actually did everything there is to do in this game from 2004 speaks for itself. Its the first time they nailed their vision. Borderline a horror game at times, its bare none my favorite of the OG games.

Lack of mission saves be damned, this is bar non the best succesor to Thief that exists. The story, gameplay and vibe manages to hit so close to the looking glass classics and still it find its on pace. If you love Thief 1 and 2, than I can not recommend this enough.

Its just fine, some people need to calm down with their praise. The gameplay is ok, the story below average, the level design sometimes has its bright spots. Cool if you have fun but dont bother me with your takes that this is somehow to second coming of christ.

A 100% improvment to the original. This is what definied the image of Crash to this day. And with the exception of one or two secrets that are certified bullshit, I have no complaints. Its a true classic.

One of the most chilled out and just plain fun rpgs I have ever playd. Yes if your a sucker for the shiniest graphics and the most crisp gameplay youll have to get through some aspects that aged like milk, I cant even start debating that, but overall its such a vibe. If you can defintitly play the Game Cube version, the PC and PS3 versions are ok too, avoid the Switch version like its radio active waste.

I dont know how we went from a really solid first game, to this unfunny garbage. As a defender of the Larry games, I really tryd multiple times to gives this a fair shoot but I ended up hating it more each time. Its all unfunny, cringy referencial humor paired with moon logic puzzles that suck every ounce of fun out of the game. Larry deserved better.