Bio
Husbond, father, software engineer by day. Gamer by night.

PC: I7-Gen12, RTX 4070 TI, 32GB RAM, 1TB SSD
PS3, PS4, PS5 w/Edge controller

I am also a movie nerd with my own streaming server of almost 1000 movies in my personal collection (30TB). I also am on my local movie theater board and help with technical stuff incl. setting up movies.
Personal Ratings
1★
5★

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Replay '14

Participated in the 2014 Replay Event

Donor

Liked 50+ reviews / lists

Roadtrip

Voted for at least 3 features on the roadmap

On Schedule

Journaled games once a day for a week straight

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

Return of the Obra Dinn
Return of the Obra Dinn
Baldur's Gate II: Shadows of Amn
Baldur's Gate II: Shadows of Amn
Final Fantasy VII Rebirth
Final Fantasy VII Rebirth
Star Wars: Knights of the Old Republic
Star Wars: Knights of the Old Republic
The Last of Us
The Last of Us

245

Total Games Played

004

Played in 2024

007

Games Backloggd


Recently Played See More

Stellar Blade
Stellar Blade

Jun 15

Star Wars Jedi: Survivor
Star Wars Jedi: Survivor

May 23

Final Fantasy VII Rebirth
Final Fantasy VII Rebirth

Apr 11

Baldur's Gate 3
Baldur's Gate 3

Jan 06

Everspace 2
Everspace 2

May 18

Recently Reviewed See More

This review contains spoilers

I highly dislike Souls-like s games. So I went into this game slightly anxious. Reviewers told it was not as difficult as souls-likes and I trusted that.
I was not disappointed.

Starting the game, the game went straight into the frey. No exposition. That is refreshing compared to Western games that can't help itself with letting me in on everything from the start.

I struggled from the start with getting a grip on the game. I knew parry and dodge was important so I jumped on that.
I did get somewhat better. Parrying came naturally to me. Weird that in FFVII rebirth I was dodging and not parrying.

My game first started to get better when I met Abaddon where I was getting my ass handed to me, until I really got pretty good at parry, dodge and blink.

There was a lot of design variety and Asian designs are different but so cool.

I died a lot in this game. A lot. Normally I would not be having that but this game kept me in.
I think it is due to the game not punishing me too bad on death, but also due to the battle mechanics being very clear so I knew why I died. It was because I did not do what I was supposed to and I knew exactly which move I should have done or that I needed to be better at performing the move. That is paramount. The enemies are mostly telegraphing well and colour circles clearly tell what type of move.
Some people may think this makes it too easy but I found it perfect.

The fights when one on one are so fun and awesome that I just needed to keep playing. I have played every day since I started the game.

When doing multiple enemies the mechanics are bad. Luckily there was not much of it and also layer on you get AOE skills that can mop up these battles, or else this would have detracted more than it did to me.

Another part of the game they should work on the the sequel is traversal. I died so many times due to jumping to traverse anything that I sighed many times during play. As reactive and fluent EVE feels in combat as unresponsive and awkward she feels when traversing. It was not horrible. It was adequate but still bad enough that it detracts from the experience.

The boss battles (elites and alphas) were very very fun for the most part. And their designs so great.
My worst battle was the final battle against a Mech. It was just so over the top aggressive while the giant mech often hid it's telegraphs behind moving parts and being so fast that trying to keep up was mute.
The best fight was by far against Raven. I died so many times against her due to her aggression and her many different moves that I needed to memories, but I still kept on trying until I won.
The score during that fight was also my favorite. Raven rules.

It had open world co tent but did not make the Ubisoft/EA mistake of just scattering hundreds of repetitive shite all over the place. I found it just the right amount.

I got 31 nano suits in my playthrough. Fun activities. I got most other collectibles of gear and mods, while cans I did not get many. I will do the rest in NG+ for sure.

Even me just thinking about doing the game again is not normal. I really like this game.

Imediately it becomes apparent that the game is episodic. Every episode is made into smaller parts. Everything is scored and timed. Like speed runs was a thing.
This is mostly a game where you play as Jill Valentine. Original Resident Evil Jill. She sure has changed. Or maybe the resolution just makes her body parts pop more. Eyes up here buddy...
But don't take me wrong, she is not a damsel in distress. She opens her own doors.
We also get to see Chris Redfield again, also from the first game, although not from the start and not much before later in game. There are several other side characters like Parker, Jessica and Raymond. You shift between some of them through the game, which is nice when changing pace.

The game has you investigate some new strange virus (T-Abyss) infested sea creatures, that appear after a terrorist attack on a US/EU mutual island in the mediterranian sea, Terragrigia, by a guy named Veltro.
This investigation leads you to a ship called The Queen Zamaria. You then start to search through this ghost ship to try and piece together what is going on. You spend most of the game on this ship but do also see other places.

I played the game with controller, and never tried the Mouse/Keyboard combo, so I can only judge the games mechanics based on the controller. This was mostly fine, although a bit clunky. Worst part was the dodge mechanic that I never mastered during this game. It had to be timed within a certain attack window on top of pressing direction button and A-button. I might have dodged 7-10 times during the game, mostly not on purpose as the A-button also was used for a special melee attack on downed opponents.

The game is very action heavy, and puzzles are not existing at all. I really love the first 2 games, and I really can't see any of those games in this game besides from the chracters used, the lingo and the Hunters. Rarely did I feel any tension or sacry moments. Only the first 2 episodes gave me a little tingle once in a while, but it quickly wore off when facing 150 enemies before the first 3 episodes out of 12 were over (I got the achievement to prove it).

There is an inventory management system, but nothing like the first games as it was only used to stash weapons. You could hold 3 weapons at any given time, and the rest went to the inventory. When you found new weapons you could only swap it with one of your existing weapons, but still that weapon went to the inventory.
To not make you too powerful the game limited the amount of ammo you can carry, and let you expand on that during the game. 6 types of weapons/ammo, handguns, large handguns/Magnum, assault rifles, rifles, shotgund and rocket launchers. Although rocket launcher ammo was not something you picked up, but you could have 1 launcher left over from a boss battle. I believe I had something like 12-13 different weapons using those types of ammo at the end. Most of them are real world weapons like G36 or PSG1 etc.
It was also possible to collect secrets that could better your weapons with mods.

There were a few different enemy types, but most were boring. Goo-puddle, Goo-man, adv-Hunter, Camo-Hunter, wolves, big wolves, huge-arrow-blaster, cleave-man, Messy-Goo-Man etc. Most of them are very slow moving. But that is needed when you get attacked by 3-6 enemies at a time and they all are bullet sponges. On normal difficulty you can take 4-5 attacks before dying and you can carry 5 heal-ups at a time.
Most boss battles were horrible. I had 2 somewhat good encounters. The first one, but he was just a ginormous bullet sponge that could kill me in one swoop while a continuous horde of other minions kept coming until the big died. And the other was the last one (I died 3 times). Last boss was just ridiculous, but I suspect that my lacking ability to dodge properbly made that one more difficult than it needed to be.

The story there is bland at best, with only a few scenes that peaked my interest.

My first car racing game. My local library had this game and I played it often. So fun to buy a piece of junk, race to earn money, customize and then race some more.
Must be one the first of its kind and all car games today seems a derivative of this game