(Not) Die Hard is pretty good experience, even if it is quite brief. I like short games and there is nice replayability in the characters and choices in the intro, but wow it flies by so quickly! Also gives me a reason to play a Dreamcast game proper, even if it's technically an arcade game and has a PS2 port shuuuuush be quiet...

The Nintendo published sleeper hit of the year, cuz I didn’t like Bayonetta Origins. Played the entire campaign with my brother and they learned a lot from what made Get It Together rather boring to play. It’s funny, weird, and engaging fun from start to finish. Now Nintendo fans need to do is buy this game…if not well the series feels complete (mainly with Gold on 3DS).

I may be a Sonic Team apologist, as I feel their works deserve more credit than they get, but Sonic Frontiers is devoid of that fun, whimsical, and stylish aspects that I admire in this series & studio. The demo left a bad impression in my mouth, so I got the game for my birthday to properly give it a chance. After making it to the desert, I don’t feel any incentive to finish this boring, ugly mess of a Sonic game.
At best, Sonic Frontiers “solves” the issue of open world games having lame and tiring walking bits by having the blue hedgepog zip around the environment. This is especially appreciated after that Tears of the Kingdom game gave me serious open world fatigue when I dropped it and avoided the genre at all costs. That’s about it in regards to what I have to say positive about the game. I don’t feel like laying out my laundry list to explain why I don’t like Sonic Frontiers, but I can tell you some quick thoughts on the matter.
1. I wish I was playing Bowser’s Fury instead.
2. This is what 5 years of development plus the extra year for updates got us?
3. How is that Balan Wonderworld title evoke that Sonic Team aura better than this game?
So will I see Sonic Frontiers to the end? Probably not lol, feels like I’m doing an aimless job playing this game. It’s unfortunate really, it’s clear that Sonic Team & SEGA want to hit it big with the series and they have done that clearly. Over 3 million copies sold, decent Metacritic score, and a movie to garner major success for the IP. It may be blasphemy to see Forces & Frontiers rank the same score for me, but I genuinely do not care for what either title accomplishes at all. Maybe one day Sonic Team will prove themselves with the next Sonic project…or go back to starving for another half decade.

One of the better Apple Arcade exclusives but something feels off compared to the previous Rayman mobile games. Idk if it’s the timing or me, but there were multiple incidents where I tapped the screen and it didn’t register the input. It only gets more annoying the further you progress with harder stages. Regardless, it’s a fun and simple mobile game you can sink a few minutes at a time. I miss Rayman so badly…

A good sequel that polishes up the original DoA experience with some neat new additions too. It holds up visually today even on the Dreamcast, truly feels like a next gen step for the series and gaming as a whole. I especially like the stage mechanics and switching here, makes the fast, frantic action only more exciting with each match.

Disappointing collection but a decent way to play the classic series on consoles. They could have done so much to make this truly special akin to the past Sonic collections, but instead they monetized it to death and forgot to add the charm. Oh well, maybe a 3D collection could be better…
Scores for each individual game for those curious
Sonic 1: 3.5/5
Sonic CD: 4/5
Sonic 2: 3/5
Sonic 3 & Knuckles: 4.5/5

Mobile games should definitely learn from Sonic Dream Team, talk about a genuine surprise for the series and 2023 games as a whole! Vibrant graphics, addictive pick-up and play gameplay, decent soundtrack, and a title truly made from the ground-up for mobile devices. It's rare we see many great mobile games in a post gacha world, but some gems from Netflix games & Apple Arcade prove there is a market for proper console quality games without microtransactions.

Quite the spectacular game, though unfortunately I had issues getting it to work well for the PS2 original. This PSP port is nice if you don’t have access to such hardware or issues, but there are problems on its own here. It’s a good game with a scuffed experience to say the least. About on par with most PSP ports on the hardware, so you can play it outside or somewhere…

If you 1CC this game, click here for a surprise! One of the most difficult games I have ever played, I don't know how people master how insane Saidaioujou goes. Too bad playing it is a bit of a pain, thanks CAVE!

Love at first sight would be what grabbed my interest in Genji and I am so glad that the game delivered from start to finish. An action rpg that combines stylish action combat from former Onimusha staff with RPG mechanics for newcomers & veterans to experiment in these fearous battles. Gorgeous next gen visuals, lovely instrumental sounds and thrilling bosses make Genji: Dawn of the Samurai the strongest first impression from new studio GameRepublic then and now.
It’s a shame Genji 2 throws pretty much all of that out of the window. Giant enemy crab aside, it truly is a bummer that next gen Genji did not deliver. However, Genji: Dawn of the Samurai is 100% worth a play if you have the means to acquire it. It deserves to be on the PS4 and PS5 so that millions can experience one of the best action games of all time. Thank you GameRepublic, JapanStudio, and Sony Interactive Entertainment for making this wonderful hidden gem!

Compared to the other DonPachi games, the (mobile) OST and mega laser mechanic make me enjoy and remember this title. I have heard the arcade OST and I didn’t like hearing it much, but the mobile OST is a banger. It truly feels like a bullet hell in this game, yet so satisfying to shoot the giant mega laser back at enemies & bosses. Best Apple Arcade game that isn’t exclusive!

I can see the graphical leap in PaRappa 2, but the original despite being worse to play is a much more memorable experience. Plot is a little weird, though doesn’t leave much of an impression by the end. I do love the loading screen, and they say these things should be removed or are boring…

Kinda disappointed with this Tengo Project title ngl. While I do think The Ninja Saviors has some fun bits and decent depth, it got tiring fast and the final boss was annoying. I can’t imagine multiplayer being better when Tengo is infamous for having awful co-op mechanics. I do look forward to their next project despite not liking this game.

Finally it’s over! Talk about ups & downs in regards to these waves of tracks. While I’m glad that we see many old tracks return along with some new tracks too, some were clearly better than others. So that means we can get a new Mario Kart game right?

My favorite of the DS Sonic games by Dimps. It fixes a lot of the issues I have with Rush & Rush Adventure as well as puts its own spin from the Wii counterpart. It's a shame Generations & Lost World 3DS don't come as close to goodness as Colors DS did.