161 Reviews liked by Radishface


This is a good old school first person shooter. I just finished the Quake 2 main campaign for the first time and overall liked it. The navigation help they added in this version is something that prevented unnecessary backtracking for me. Without it, I see why one would criticize the level design. The game sometimes reminded me a bit of Metroid Prime 1, I wonder if this was kind of an inspiration for the Metroid Prime devs back then. All in all an enjoyable game for anyone that likes boomer shooters, but not a must play.

To me this is the best arkham game hands down. The voice acting from all the main characters is top notch, whoever was voicing scarecrow deserves a raise. The amount of costumes you can use is just insane roleplaying as my favorite movie Batman’s was a treat. Like city this franchise just has refined itself and built on what the first two had, the combat is the best out of the trilogy, I thought I was going to hate the batmobile but ended up loving it, and then all your standard collectathons that were in your first two. The graphics were really good too. The only flaw and problem I had with it was it crashed constantly.

It's a Vita port of a pretty mid racing game. It's not awful. Not amazing.

Not much going on here, just a typical soulless AAA game which is a shame, since Arkham Origins was great, so clearly the devs are competent. It felt like playing a free to play MMORPG that last minute was converted into a "premium" title.

It would've fitted the ARPG format way better, akin to X-Men Legends or Marvel Ultimate Alliance. Can only recommend playing this in coop, since as a single player experience it's extremely shallow.

#1 mobile game hater here, this game kinda slaps.

This is a far cry of what Serious Sam stood for in the early days of the franchise. This is no longer a game where you need to carefully position yourself in between the enemies and choose the right weapon for the situation. Instead you just shoot at hordes of enemies coming mostly out of the same direction with the strongest weapon you have in your arsenal. In the second half of the game (which you reach after just 2 hours...) you gain weapons that simply outclass every weapon you have collected before. Many weapons are simply obsolete towards the end of the game. Story wise this is a pile of garbage. No one ever played a Serious Sam game for the story or its characters, but these developers thought it would be a great addition to introduce audio logs and written pages to the franchise... like who wanted that ? The characters Sam encounters during this 4-5 hour adventure are not memorable at all, even though the games cut-scenes want to tell you the opposite. I really hope Croteam takes back control of this franchise and gets back to the roots with it, but they really need to improve or change their engine as it is a hot mess in its current state. I can not really recommend the game to anyone except those that want to make fun of it in coop.

finally got around to that second playthrough. while i still didn't finish it i got a lot further in (11hours) which was enough to tell me the game is just ok. mission structure is very repetitive and the combat is so slow and uninteresting especially when compared to the incredible combat of the arkham games. bosses are just health sponges and drag. the movement is slow and the grind to get the movement options at the start of the game is bs. the game isn't bad but it just leaves a sour taste in my mouth as an arkham fan and i don't think i will be returning to this one

Monster Hunter World is the first game of the series that managed to interest me enough for me to buy and play it. I even managed to beat it and plan to play the addon as well some day, I already started it, but needed a break from the game for now. There is a lot of depth in this game and it is quite fun to check out how the many different weapon types actually play. The main story is one of the weakest points of the game, there is a lot to be desired here in terms of presentation, storytelling and character building. Also the multiplayer is horribly implemented IMO. If you want to play the main story in coop, then you need to finish every mission alone beforehand, like who thought that would be a good idea... All in all this is a fun game though that I have spent quite a lot of time in.

For a mainline Halo game, I didn't expect this one to have such a melancholy tone. The agonies of the development team can really be felt when playing the game, but despite that, it's the most solid Halo title 343 has made so far.

The gameplay feels great, shooting and traversing the environment is very smooth. Initially, I was skeptical about the addition of the grapple hook, but to my surprise it worked great and added a lot to both combat and exploration.

Same skepticism rings true for the hub like nature of the world. Again, I was surprised how well it worked here, none of the side activities ever felt intrusive, nor did the HUD get cluttered with "points of interest". Most of them were found naturally by just exploring the world.

Co-op worked decently, though we encountered some soft locks, luckily restarting the game or mission fixed most of these issues.

It's close to a really great game, it just needed that extra push to make it shine. Hopefully with the change in leadership at 343, they will rally together and make the new Halo entry their best one yet.

I get the mixed reception it's certainly not perfect but I think Vampyr is super underrated, it's gothic and weird, its tone and many of its systems are just not what you normally see in the genre.

Forza Horizon 5 has it all, a gigantic map, hundreds of activities, a roster full of the most exciting cars in the world and almost instant access to all of it. You want for nothing in Horizon but when you want for nothing you end up having little to strive and work towards.

Horizon 5 is still a great game, it looks great, sounds great, plays great, it's well made, it's polished and you could get lost in it for hours at a time or just hop in for a race a day. But it didn't quite hook me after playing Horizon 3 and Horizon 4 for hundreds of hours each. Maybe that's just a bit of fatigue on my part but ultimately I feel there's just too much Horizon 5 and too much all at once. Even going slow unlocking festival sites there's dozens and dozens of map markers in just a few hours and a garage full of half a million dollar sports cars almost instantly. I get that it provides full freedom in what you want to do and when you want to do it and even with that accelerated pace there's still hundreds of hours of content but the trade off is you don't really get to savor any of it. I have like 5million dollars in 25ish hours of playing but why buy cars when Horizon gives them out like candy. There's plenty of excitement to be found in playing but no excitement upon unlocking anything, no excitement on finally saving up to get that expensive Ferrari or Lamborghini after driving Golfs or beat up off-roaders for a while. You can only go so big with these games and I would love to see more purposeful and focused progression for Horizon 6 a bit more restraint in rewards, I just think Horizon is due for a bit of a change up.

One of a kind when it comes to storytelling and graphics. Personally i really like wild west themed games but this one is just on another level. It can seem like the game is going really slow but that gives time to player to feel connected with other characters from the game, not much games made me feel that way and i think thats why this game is really special.

A decent racing game with a single player experience that encapsulates what the series itself was going through. Finishing the story mode feels bittersweet knowing the current state of GRID.
While most likely this is the last entry in the series, it's great to see it come to a positive conclusion.

Have fond memories of playing this ages ago, but seemed to have enjoyed it back then a lot more too. It's cool how they connect the two games though and the premise itself isn't something seen too often.

By no means a bad game, but I prefer the original over this one. I think it's mainly due to the frustrating difficulty spike on the second half of the game.

one of the best art styles i have ever had the pleasure of seeing in a video game. every single boss in this game oozes charm and even though they all killed me (many times) i still have fallen in love with each and every one of them. it is also very fun to experiment with all the different shots,charms and items that are all suited for different scenarios. im not the biggest fan of the actual platforming levels but there arent too many of them and they don't overstay their welcome. this game is a must play for anyone who can and one of my top games to just pop in and play whenever i feel like it