Rata
2010
The epitome of a 7th-gen western action game - big burly badass protag, gameplay as derivative as an Asylum movie, comical levels of hyper-violence, and serious aspirations for a lore-heavy universe with only a sprinkling of irony. Fun romp elevated by Joe Mad's designs (or overdesigns if you wanna put it like that), but as basic as they get.
2012
The definition of "overstays its welcome".
An improvement over the first game all across the board - gameplay, visuals, soundtrack and writing - and an inexplicable attempt to be the next big epic open world RPG while barely being deeper than a Diablo clone. One of the most bizarrely expensive video game productions of all time, with all the money and effort seemingly going into meaningless padding and fractaling fetch quests. A deep dive into the series' lore with some interesting development and worldbuilding, while also making the universe come off blander than expected and ending with a lame surprise reveal in the final act. Eventually spawned a sequel, but not before fatally bankrupting the original studio due to the over-investment of its production.
Basically it's like a playable contradiction
An improvement over the first game all across the board - gameplay, visuals, soundtrack and writing - and an inexplicable attempt to be the next big epic open world RPG while barely being deeper than a Diablo clone. One of the most bizarrely expensive video game productions of all time, with all the money and effort seemingly going into meaningless padding and fractaling fetch quests. A deep dive into the series' lore with some interesting development and worldbuilding, while also making the universe come off blander than expected and ending with a lame surprise reveal in the final act. Eventually spawned a sequel, but not before fatally bankrupting the original studio due to the over-investment of its production.
Basically it's like a playable contradiction
2019
2018
2004
2010
2006
2020
1999