The sincerity of this story and the vibe of swinging through such a beautifully modeled NYC makes me forget about any gripes I have with this game. Just a joyous injection of serotonin, honestly.

No standout qualities, no identity beyond being "Dark Souls but anime".

The jump in quality between the first game and this is staggering. The only western Souls clone I've not only finished, but went back for seconds.

Before 2020 I thought this game was the most melancholic a school year could be

Tightest kart racer ever but docked a star for reminding me Yogscast exists

I love the concept of this game being something as innocuous as "haha what if prop hunt but the props hunt you" but ran through a Suda51-inspired Cronenbergian nightmare

Short, sweet, fun, pretty, Meiling is there,

Fascinating piece of work, a swan song both to Black Rock Shooter as a franchise and the PSP. Surprisingly compelling characters, fantastic art style, fun and unique combat, just a neatly designed game that had no business even existing, let alone being as good as it is.

a bunch of Russians with blunt force head trauma tried making Bayonetta two years in advance

And the most abrupt ending of all time award goes t

It's about politics I think

2009

You'd think after 17 years it would start to feel dated and be seen at most as the progenitor of the PC indie scene, but it's genuinely still as wonderful to play, look at and listen to as ever.
Look up an endings guide.