This game remains a classic to this day.

The gameplay was extremely generic, and the campaign was over in a few short hours.

Honestly an underrated gem. A survival horror RPG, and great levels of customization for party members. Definitely deserves a remaster or port of some kind. For its time, Koudelka was extremely innovative and unique!

The best classic turn-based Final Fantasy experience in my opinion.

Took an already great game, and made it better.

It's a decent game, but the junction system is maddening, because drawing is so random, and you need to horde a bunch of spells to make a stat good. The GF abilities were cool, but sometimes took forever to level up.

It's an okay game, but the game is way too open for what it needs to be. The story goes somewhere after a certain point and becomes very linear afterwards (though you can return to earlier parts of the game at a certain point).

Honestly, it was going to be hard to top Awakening, but they kinda tried too hard here. Breaking the story into 3 separate games was a bad move, and it kinda abused the good will that was built up with Awakening. Good characters and use of the Japanese setting, but really didn't go anywhere story-wise.

The game that saved Fire Emblem, and rightly so. It was a fantastic game. The gameplay was much tighter, it was much more accessible, and the story was very interesting.

Easily the best game of the series. While the story had to wrap up suddenly, due to Xenosaga 2's lack of success, they did a good job working to close up as many loose ends as possible. Everything was way more refined in this game, and it was incredibly fun to play. Some story beats do get missed however, and are relegated to text in the database.

This review contains spoilers

Definitely the best in the series. It really refined the B/D mechanic with the new character jobs and made it interesting. The overall theme of redemption was really good.

This game does a lot right with the hub area, making it feel more lived in made it feel alive. Definitely shows small and dense open world games have a place. Stealth actually counts here, too!

Takes the gameplay of DOOM 2016 and ramps it up. The platforming makes it very fluid and fun to play. Even includes the original 1993 DOOM and DOOM II, fully playable in game.

One of the most interesting RPGs I've played in a while. A focus on the detective story and the wild characters was what really helped keep me playing. I left the game really kind of feeling existential. The PC version is quite literally perfect.

First Yakuza game I've played, and I loved it. The combat is intensely wacky when it needs to be, and the story drama is appropriate. Really well done game overall, considering it's a gameplay shift for the series. Lots of positive focus on the plight of the homeless and those on society's edge.