This game is cheap and feels cheap, it's easy to complete, has some bugs and difficulty gets too high on the last level. Definitely more enjoyable on Steam Deck than on PC, also used generative AI to create some assets. It's inspired by the old Paperboy arcade and it's fun, but could definitely have been much better.

Very addictive, still playing it and I will keep playing it although math is not my thing. I like poker though, that's enough for me to keep me hooked into the game.

It's an interesting puzzle shooter, short and not too simple, yet really fun to complete. I wish the story was told a bit better, but the aesthetic and the gameplay are really well made, considering this was developed by a single person.

The beauty of Botany Manor lies in its simplicity. The story is delicate and evolves at the right pace, while the puzzles are varied and not that difficult. Aesthetically it is not perfect, yet it remains beautiful. It is a delight for the mind and the eye. Cannot ask for more from a cozy puzzle game.

The trees in Malevelon Creek...they talk in binary...

Not as fun as I remembered when I was little. Being Bruce WIllis in such scenarios, though, it's still epic.

It's an okay game, nice concept but gameplay too grindy. I am definitely going to finish it, but after around 10 hours I feel quite tired of it.

I adore Nightdive Studios. They are absolutely the best at doing remasters, the games are excellent in the state they are delivered. SW:DF is still the same, with the astonishing and confusing level design and old school shooting. Wish bosses were harder, but anyway: it's a wonderful remaster, that's what matters.

Simply one of the most delightful puzzle games I've played in a long time. Loved the aesthetic, the whole concept of understanding the languages and connecting people. Simple at first sight, complex yet wonderful.

A book game that proves to be definitely interesting in just a few hours, but then might grow to be boring. It depends on how much someone enjoys the genre.

2018

Finally finished this astonishing roguelike. Took me a while to do so, but I loved every second. Such a charming game, definitely a must play for everyone.

This is a lovely roguelike which uses poker dynamics for atk/def. I finished the main story and once you "main" a character it feels so nice to combine cards, get a combo through the enemy and continue the adventure. Once you finish the campaign it gets boring pretty quickly, but for a few hours it's definitely an enjoyable experience.

A fun vaporwave-meme videogame that does its job correctly: provides a nice, aesthetic experience with nothing more but some jokes, simple mechanics and that's it. Can't say I didn't like it.

Song of Nunu proves how Tequila Works can develop good games, but only for children. RiME was overall alright and maybe their best game; GYLT is not really an puzzle-platform game I'd tell someone to play. Song of Nunu has a nice story, perfect for young people, but not really what a LoL enjoyer might enjoy to understand Runeterra a bit more.

I can't add much to what everyone already said about this game: it's unique, a must play.