This game might actually be pretty good -- I loved the first Xillia game. I just don't like having a silent protagonist, given how much personality Tales characters typically bring to the table. Emoting responses occasionally in one direction or the other just isn't good enough for me to get into this game. That being said, I might come back to it at some point anyway.

A regretful abandonment in this case -- I somehow stumbled upon a bug in this game that crippled my ability to play the game reasonably anymore. Essentially, I had been running from fights that were either too easy or just frustrating and not worth the time for awhile and had built up an unusually high counter value for running.

I don't know if the bug is relative to that value, but when I was at sea, there was a point where I would start getting encounters every couple seconds and it was physically impossible to run from any of them anymore -- not because I'd taken advantage of the ! feature and was incapable of running. These were prompts that I should have been able to run from that would drop me right into battle without any hesitation, and with about ten times the frequency of the encounter-plagued sea travels of Suikoden IV.

The rest of the game up to that point had actually been fairly fun, but I'll probably never play this again. A shame.

I enjoyed this when I played it, but have to classify it as abandoned -- one of the levels near the end of the game in the GameCube version had a bug where upon dying, I would spawn and immediately fall through the platform to my death again...and again...and again. After losing all my lives I had stocked up, I will ill-motivated to give it another go.

At least it was fun up to that point.

Fighting Masters was a bad fighting game and I still had more fun with it than this. I'm surprised at how hyped Eternal Champions was back in the day (the X-Y-Z button controller had me so excited for this) and it just ended up being mediocre-to-bad in its execution.

Average Game of the Year for 2006, with nothing particularly outstanding about it but also nothing particularly bad about it beyond being a little too easy.

An obtuse game in the vein of Myst and the like back in the day, but with some very interesting elements to the "labyrinth" aspect of the game. The game was okay for me overall, but really just writing this to note that there should be a PC-DOS version for "Platforms", as I definitely played this on Windows 95 back then.

The saddest part about this game is that it had a lot of potential but never really got enough of an audience to have an opportunity to be an interesting/good game. Multiplayer was essentially a sparse experience altogether. The objectives were not always logical in some levels, which certainly didn't help it.

This could have been a wonderful predecessor to Dead By Daylight, albeit with unique monsters and not horror movie villains.

I don't think anyone was looking forward to this spiritual successor of OMF:2097 other than me. Thankfully, this means only one person was actually disappointed by this game upon buying it and playing it.

First played this via emulator when it was translated. It's a pretty bad game, with a ridiculously one-and-done ending. Somehow, I didn't learn my lesson and went back and played this via Origins a short time later.

The campaign was alright, but in terms of density of things to do per amount of land thrown at you in Far Harbor, it's a pretty empty location for DLC overall. I feel like I didn't really get much out of the DLC that Fallout 4 hadn't already delivered, for better or worse.

Not fond of not being able to build as tall and having to focus way more on military than before. I enjoy having a strong choice in how I want to play and Civ 6 just feels like a step back from Civ 5, despite some very apparent improvements overall.

It's Mega Man, only it handles terribly and he gained a bit of weight, to say the least. Approach with caution, this game is burning with bad ideas.

This clearly isn't the game for me and I feel like I get punished for trying to be creative in it. I'm glad everyone else is enjoying it, though.

My favorite part of this game was driving a car into the ground once. I didn't get very far, but I remember that one part very vividly and it deserves 2.5 stars just for trying to get into the big leagues with Bethesda games for glitches.