Been playing this on and off for a while now and I've gotten to a point where I really don't care anymore. Yakuza Zero is brilliant for so many reasons, it's funny, weird, and has a great story, but it's primarily because that combat loop is just so fucking solid. That game is full of problems but I'll sit through hours worth of the most pointless errands going just to beat some random guy up with a bin.
Like a Dragon is the same thing but now if you accidentally wander into someone in the street you have to slog through the most boring turn-based combat system I have ever experienced. Absolutely no fucking clue why they made this change, everything else here is great but I do not have the patience to get to see it.
Like a Dragon is the same thing but now if you accidentally wander into someone in the street you have to slog through the most boring turn-based combat system I have ever experienced. Absolutely no fucking clue why they made this change, everything else here is great but I do not have the patience to get to see it.
2018
2022
2010
2011
2012
Like the 3rd time I've played through it, first time I've actually finished it. It's only 4 hours long.
Love the ideas this plays with but I just don't find the gameplay particularly fun, and I don't know why. Should be ticking every box for my dopamine addicted brain but it just doesn't. Wish it went way further than it does, (shame Fez 2 went the way of the dodos), but at least we've got Tunic now, which is just a better version of this.
Love the ideas this plays with but I just don't find the gameplay particularly fun, and I don't know why. Should be ticking every box for my dopamine addicted brain but it just doesn't. Wish it went way further than it does, (shame Fez 2 went the way of the dodos), but at least we've got Tunic now, which is just a better version of this.
2022
2021
2022
This review contains spoilers
2022