Bio
Sometimes history student, tea aficionado, wannabe violinist. I've written this out in more detail on the other websites linked. he/him
Personal Ratings
1★
5★

Badges


GOTY '23

Participated in the 2023 Game of the Year Event

Gone Gold

Received 5+ likes on a review while featured on the front page

Best Friends

Become mutual friends with at least 3 others

GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Donor

Liked 50+ reviews / lists

Roadtrip

Voted for at least 3 features on the roadmap

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

N00b

Played 100+ games

Favorite Games

The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
Pentiment
Pentiment
Bloodborne
Bloodborne
Hollow Knight
Hollow Knight
Rain World
Rain World

219

Total Games Played

003

Played in 2024

094

Games Backloggd


Recently Played See More

Pseudoregalia
Pseudoregalia

Mar 15

Control
Control

Jan 28

Rain World: Downpour
Rain World: Downpour

Jan 03

Mobile Suit Baba
Mobile Suit Baba

Dec 27

Lies of P
Lies of P

Nov 12

Recently Reviewed See More

really, really impressive for such a small group to put this together. playing this game, just moving around in it, feels incredible. it's small enough to be a nice, tight experience but big enough to still get lost in. great in its own right and I'm really looking forward to whatever they cook up next.

What would you do if you were told you were only living for someone else's sake? What would happen if you chose to live for yourself instead?

Genuinely really fantastic work--it's very much building directly on From Software's work, but it does it so well. It's like a greatest hits mixtape from their biggest fan: the fast-paced blow trading of Sekiro, the build diversity of Dark Souls games, the wide array of unique weapons from Bloodborne, all wrapped up with a thousand tiny QoL improvements like your souls spawning outside the boss door and little markers to let you know you can advance NPC questlines. When it hits it hits and it rarely misses--there's a crummy boss or bad level here and there but the game more than makes up for them with some really fantastic fights and sequences (ESPECIALLY the true final boss.)

The concept and story can be pretty silly--I realized at one point that I was wholeheartedly saying "Pinocchio, why didn't you use your Estus? I hit the button!" at my TV and started laughing--but I do genuinely really like the story, the story of a city that builds slaves that can think and feel and then drops them into the trash, the story of someone who realizes he's not a tool, or a copy of someone else, but his own real person, who we watch as he self-actualizes. The "lie" system is sort of oddly realized at times but it's also used in some really clever ways--there's one conversation with Geppetto near the end of the game that particularly floored me, where it conveys something to you about Pinocchio's thoughts regardless of what you pick. The game's explanation for the respawning mechanic is another unexpectedly clever touch, and (unless I missed something) the game holds on to actually fully explaining it until the very end, making for a really cool reveal when it comes.

Also it is presented so well--the city looks absolutely fantastic, and the changing daytime mechanic is also a fantastic touch that breathes a lot of life into the story and setting; I like that we get a sense that the game takes place over the course of several days. None of the boss themes really stood out to me, but I loved the phonograph music, and the environmental music was also pulled off really well--several areas have a little off-tune ambient song playing from an unseen loudspeaker or record player, and then a couple of areas just have standard ambient songs, all of which is nevertheless used sparingly enough to keep it memorable.

Highly recommended, and I'm very much looking forward to the sequel--as an aside, the Metal Gear Solid style post-credits phone call sequence where they tease the sequel is so funny, I cannot wait. The Neowiz "late Victorian children's fiction" gaming universe will be the next big thing, I can feel it.

This review contains spoilers

Q: Can a dog go to Heaven?
A: Yes, if the dog can speak English