Diehard D&D boomers will tell you to start the series at Final Fantasy 1, 90s kids will tell you to start at 7, and we all know that weird guy addicted to FF14 that shills it 50 times a day.

I'd say 5 is a good starting point if you wanna get into the series, it's retro enough at this point to be considered oldschool and lets you get used to the rudimentary mechanics that will only get better in 6 and 7, while also not being as poorly aged as the first entries to which I can only reccomend to somebody who has a high tolerance for retro games or hate themselves but have rose tinted glasses to the games they grew up with

It's good and simple in the way only early 16 bit era games managed to be, and that's all I could really ask for

Guy has sex with a lovecraftian abomination that wants to fuck the world but it's ok because she looks like a loli.

Supposedly a classic according to weebs but then again you're not supposed to trust weebs on their taste, even Bible Black had better excuses for sex scenes.

Ele se transforma numa pica cara é a piada mais engraçada q eu ja vi

My favorite Dragon Quest game

Despite it's flaws and stumbling a bit with the gameplay due to being the first Dragon Engine game (rip tiger drop) and the somewhat short length compared to other Yakuza games, it still holds up as one of the best entries in the series exactly due to it's simplicity

No bloating completion for stingy bonuses, no stupid playable characters that never show up again, no rubber bullets, just Kiryu on the send off journey he rightfully deserves after his arc supposedly concluded in 3 but people kept bringing him back for the sake of nostalgia. Hopefully with characters like Ichiban and Yagami being able to stand on their own Nagoshi will give the Dragon of Dojima a needed rest.

And yes, I still cry every time I hear Hands on the Karaoke, don't judge.

"What goes up must go down, yet my feet won't touch the ground" indeed. Most of the difficulty in this game is just you balancing yourself on small platforms not to fall on the empty skybox of doom below you lmao

There's a good reason 2D Sonic had histun, levels under 8 minutes, didn't have 20 minutes of voiced over cutscenes, or made a huge focus on new characters we dont care about: it breaks the pace of the game and it makes it feel like a complete chore to play.

Feels like a mix of Dimps-Era Sonic with a slight hint of Gunstar heroes but with even more automated sequences, unsatisfying physics and unrewarding platforming.

Not horrible but just play Sonic Mania

Ô sua Mônica do caralho vou te deitar na porrada se eu voltar aí hein

Ooooo you walk forward and open doors while being slow as ass!1!
And the scariest part is... sometimes you die and you have to play more of the same boring shit again! Spooky!
Thank god it's like an hour long

POV: You have never felt the touch of a woman

This review contains spoilers

"Will we see each other again?"
"Of course not, you're just a filler character."
- Inuyasha

As someone who's familiar with the anime and heard this was gonna be a retelling of arc 3 I was pretty intrigued. What-If scenarios tend to get pretty wacky but it's fun to see how much they stray from the source material if anything.

Well turns out they don't even do that here, it sets up a 6th candidate for the royal throne and an impostor to look out for, and if you've seen anything about the first season, you know exactly who the impostor is because the original characters are staring at you right on the box art, the only way you couldn't see this coming from the start was if you didn't watch the show (Which the game kind of expects you to) but even so it cuts off from the most interesting parts of arc 3 (The whale fight, I love Emilia, Beetlejuice) to tell a wannabe town of salem story with a few character interactions when it could have been a more acessible way to read the web novels or something original entirely.

The animations are pretty cool I guess but I wouldn't say they're worth the journey, let alone full price.

Just play Contra. It's what this game's desperately trying to be

A maior dificuldade do jogo não são nem os puzzles mas sim a vertigem que dá essas cores se misturando com esses filtros sebosos não passava 10 minutos jogando sem ficar com motion sickness

Quem não gostou tá errado lê de novo