Never has a game been so excited to just be itself...

1995

D is the first entry in Kenji Eno's "Laura Trilogy" and probably the most standard of the trio. It's aged in the same way most FMV adventure games of the 1990s have, and I'd argue that the behind-the-scenes shenanigans and people behind it are more interesting than the game itself, but the atmosphere and vibes are solid enough to warrant the 2 hours of playtime.

While not my personal favorite of Eno's works, I would say that it's without a doubt his most consistently solid game. It's occasionally slow at points, but no game since has made me feel this apprehensive, even on repeat playthroughs. No amount of replays dulls this game's terrifying edge, and considering this came out in 1996, it's a real shame that basically 0 survival horror games since have even come close to being this legitimately anxiety inducing.

1999

Eno's opus. Messy, confusing, aggravating, powerful, moving and filled to the brim with both heart and hope, even when things are seemingly at their bleakest.

While by no means the first game in this subgenre (Alone in the Dark, Ecstatica and Dr. Hauzer did the 3D horror schtick years prior), the classic Resident Evil was streamlined enough to actually be enjoyable. I don't think it's a particularly amazing game (and I say this as a pretty big fan of the RE games), but it's just goofy and dumb enough to get a kick out of me.

Any opinion outside of this being God's gift to man is wrong.

I legit despised this game when I first beat it, but I've come to appreciate it more with subsequent playthroughs. I think foresight as to this game's antics makes it more enjoyable, but whether you have a thick enough skin to get to that point is really on you.

It's a really solid game, and while I really don't think it replaces the original (they set out to do and accomplish different things), if prompted between only playing one of the two games, I would have to choose this one. That being said, the back half of this game still sucks ass and is dragged out even longer here, so Mikami looses a star for that.

Basically every scrapped idea planned for the REmake was shoved into this game. It's neither bad nor good, just kinda middling and forgettable, though on the positive side of things, it has the best pre-rendered backgrounds in the entire series.

It's literally Resident Evil 4...

Island still sucks though.

Like RE4 but really dry and dull... BUT WITH CO-OP, BABY!

This is the most maximalist game ever concocted by humans. It highs are incredible and it's lows are chasmous, but overall I can't help but respect it.

Enjoyed it the first time, kinda loathed it more each subsequent playthrough.

I liked it more than 7, but I haven't ever felt the need to replay it, so...