An excellent Pikmin-like platformer collect-a-thon that's not particularly challenging but is still a polished, delightful and tight experience that ends at the right time

2022

A fantastic, surreal adventure that's just vibes. A combination of cyberpunk bayou voodoo vibes with an insane, nonsensical plot that's dreamy and gripping

A fairly nice adventure game that is let down by its muddled message and music that's ironically just not as good as is demanded of a game that lives and dies by the ROCK

An incredible mystery adventure through a mysterious city with time loop mechanics, compelling characters, a fairly well done story and some good ol' fashioned horror that doesn't quite stick the landing but doesn't overstay its welcome

A linear, decent 3D collect-a-thon platformer that plays like the studio's first foray into 3D games which makes sense since they'd been genre diving through 2D games with the Steamworld series but it's not polished or meaty enough to be anything more than unremarkable. It tells a fairly bog-standard environmentalism story and has its usual hero's journey tropes. The core Gunk-sucking mechanic doesn't get much use and doesn't factor in more than just cleaning up the general environment. But in the end, it's inoffensive and enjoyable enough and is quite short so doesn't overstay its welcome

A fairly compelling story told in a unique way that doesn't quite end well and has a pretty anticlimactic resolution to a gripping mystery

A game that's split into two mediocre halves. One, a fairly engaging FPS game that's brought down by poor enemy variety and real stinkers of boss fights and the second, a really beautiful and well constructed but bog standard open world with the usual icons mess. Half baked and underwhelming, this should have spent a little more time in the oven

Simple and sweet, a love story disguised as a Lovecraftian adventure game with simple puzzles and delightful vistas

2020

Endearing, charming and wholesome. A simple but cute little puzzle game with a unique mechanic that's used in inventive, if not particularly challenging, ways with a lovely little story of exploration and following your dreams

What sets this game back HARD is the frustrating difficulty spike close to the end that made me abandon the game completely. It turns what should have been a chill, good looking, unique little game into a brick wall

Wish the metroidvania mechanics were taken further and the map less confusing. As it is, it's a fairly enjoyable and gruesome game that's quite linear. It definitely fulfills a fantasy that I had to play The Thing from The Thing and rip people apart in horrible ways

Frustrating and punishing. I did not find this game charming in the least. There are scripted events that strip every ounce of progress from you and leave you much worse off than you expect. The characters are all irritating including the king, who you're supposed to sympathize with but comes off as a pathetic loser. After a scripted event that I found out was half way through the game that completely left me close to destitute, I realised I wasn't really enjoying the game. "Misery factory" is what I feel comes to mind when I think of the experience

The game was also fairly buggy when I played it. I'm sure some of the issues have been patched since

Fairly challenging but enjoyable but one complete run was more than enough. Failed a couple of times getting there but the game never really felt unfair. The final boss was a nail bitingly close affair. The timeline mechanics add a really nice layer of strategy that make you actively work for wins and outside of combat, the strategic element of picking your battles in the overworld is neat. It's also an incredibly pretty game

A lovely little detective game that's tightly designed and tells a very neat story of corruption and madness. Gameplay is satisfying and builds on the foundations of Obra Dinn very well to do its own thing

The best Spider-Man game in years but still an overly drawn out, lacklustre and tedious game. The graphics and the open world are excellent. Everything else, the story, gameplay, the activities, collectibles, music, are all within the range of "meh" to "acceptable". The DLC is a marked decrease in quality with a bunch of low quality challenges and an outright bad story. I enjoyed my time with it enough to recommend it to people looking for a Spider-Man game. But I cannot hide my disappointment at how everything is merely "good enough" save the graphics

The web slinging is great if all you want to do is simply swing around the beautifully rendered and realised New York City. But the moment the game requires you to do anything more precise, especially during the challenges or even if you simply want to stop at a destination, the web slinging immediately presents its flaws. It's far too sticky (huehue) and choreographed to do anything beyond simply moving forward and often times I find that it outright refuses to do what I want it to which sometimes is as simple as "go faster to the right". The combat is Arkham-like in its combos and parries, counters and takedowns but some enemy types are incredibly annoying for too long until you have the proper skills to counter their attacks (RPG guys are a menace) and some boss encounters get so incredibly noisy with so many effects that you can barely follow the action. The open world is filled with way too many checklists and some of them, like the challenges, are far too annoying and make the flaws of the game so much more obvious. The game seems to love its flawed combat a bit too much which makes the bases so incredibly annoying since it's almost 5-10 minutes of non-stop combat that interrupts everything else. This also makes collecting suits, mods and gadget upgrades so much more tedious since they're locked behind completing these challenges and bases. Not that it matters because one of the early suit powers and a certain suit mod makes the combat encounters so much shorter is available so close to the start that I stuck with those the entire game which makes the huge collection of suits worthless for anything other than looks where, yet again, they're barely serviceable because a lot of them are so ugly

The story is bland, MCU nonsense which, while making total sense since it IS an Marvel game, begs for some better writing. There's so many incredibly bad bits of writing here and some dialog is hilariously terrible. The pacing is also completely scattered, not just because of the nature of the open world elements but also because of the unnecessary MJ and Miles "stealth" segments. These are not only annoying but also almost worthless in moving the plot along. The story had one pretty neat moment towards the end with some genuine emotion with Peter Parker but is otherwise average to bad. The DLC is mostly filler garbage even in terms of gameplay. The music is milquetoast Avengers high strings and gets quite annoying very early on

Even after trashing so much of the game, this is admittedly the BEST open world Spider-Man game to come out after a glut of trash. It's mostly fine if you want to waste time as Spidey and save the neighborhood by busting up some crime. Buy it on a sale because this is absolutely not worth $60