the building mechanics, while technically impressive, are completely irrelevant to botw's shortcomings. ultimately this game did nothing to actually improve on its predecessor, and it's worse in many ways. the boss combat design took a huge blow. the dungeons are somehow even worse and even smaller (this water temple ranks as one of the worst dungeons in the entire franchise). the world is messier, less coherent, and less fun to explore. the sky islands are tiny, the depths are empty, the story is held back by the same inane memory system that-- surprise-- sucks this time, too. one letdown after another. deeply formulaic, padded, and predictable. botw was magic, and this game buried that magic

driving the cars IS fun though.

this game is so bad it made me depressed

better than the first by a lot. still not truly amazing.

the weakest of the trilogy, easily. lots of running around the same paths over and over doing the same jumps and rolling around the same tunnels. extremely lame bosses. but even the weakest metroid prime is still a gem.

i wanted to speedrun this game but it's too hard.

desperately loses its footing in the final act; eveline simply is not scary and sucks all the tension out of any scene she's in. up to that point, though? gold

maybe the best thing fromsoftware has ever made. it keeps finding ways to impress me

my first and last attempt at a fighting game

i'm just not cut out for it.

near-perfect. one of the most clever games ever made

varied and exciting, not scary enough, the individual sections didn't get as much love as they should've. i just wanted more; that's my only complaint

mihoyo's got some kind of special sauce, man. they're good at this

2021

one of the only 2D soulslikes that actually borders on fun. beautiful art, ok music, great combat, some really compelling boss battles. its main failing is that it is a metroidvania

the best metroid prime game. it trims the fat of the first game and improves by leagues on the action. areas are unique and atmospheric, bosses are mostly good with some standout encounters. incredible

slimming down the exploration but not removing it; it's only more linear than the other games in that it sometimes says where to go next rather than turning you loose. structurally, it's a prime game through-and-through. the best combat and bosses in the series