huginn
2017
My bias here shows blantly. A pokemon FG!??! Basically the perfect game. Combat is fun (directed by tekken team), the roster surprisingly unique (Chandelure, suicune, empoleon, Weavile stand out) and graphically it's impressive. I would have liked more content for singleplayer though, even if i could never forget the matches with Dimitri during middle school
2019
It's basically an infinite Mario game, all with very good controls and the option to create your own levels and worlds. You can make traditional levels (my favorites), kaizo challenges, music boxes and puzzles, among others. People got so creative with the immense toolbox at our hands that finding a good level online is granted.
2018
2019
2007
1996
A great metroid(*Iga)vania, with rpg spects to it that made it distinct to other metroidvanias on the market. The story is really bad and forgettable, but the setting is crazy and interesting, with secret labs, desert caverns and magic libraries where carefully designed enemies can be found, each with a unique soul weapon to acquire. The exploration is top notch, only hindered by necessary tedious grind. Combat is fun even if a bit dependable on numbers and easily broken.
2017
An excellent short game, where the exploration is the master, and combat follows shortly after. It's pretty difficult and a bit obtuse because of its age, but this remake makes it stunning visually with a very cute art style and fluid in gameplay. The story is also very unique for a Zelda game, leaving you quite sad. I would like to play it again
2017
2012
2018