Pure fun! This was my first Ratchet & Clank and I loved every minute of it.

I had a good time utilizing all the different weapon types in the simple but fluid combat system. There are a lot of fun elements packaged into this game -- for example, getting around on the hover boots.

Looking forward to picking this one up again later for a Challenge mode replay, and exploring some of the older entries in the series.

I wanted to like this game more than I did.

I liked the graphics and combat system by the end, but I hated the combat for the first couple of hours until I got used to it. Not a huge Star Wars guy, but the story was satisfying enough. It would have been nice to add in the ability to skip cutscenes.

I absolutely hated the holomap design and backtracking for collectibles at the end. Going for the platinum was grueling because of the awful maps, ridiculous level design, and lack of fast travel (with all the meditation points - why no fast travel?).

Overall, a decent game with nice graphics and good story. Tons of room for quality of life improvements, hope to see those in the sequel.

Fluid gameplay, but story and open world aspects were just OK.

Perfect sequel that kept or improved everything that went well the first time around, and also reduced some of the bloat (like how in the first game, they forced a # of crimes per district for completion). I loved being able to play as both Spidermen, and the new abilities made the gameplay even more fun.

The story is good, but it's the combination of addictive combat and city exploration that will have me coming back to this soon.

You can tell this was made by Harry Potter fans. The magic of the Wizarding World really comes to life, and the game has so much to offer. It doesn't ask too much of you when it comes to combat or challenge, which was a nice change of pace. There's plenty to explore, and the game has a good fast travel system, but I ended up using my broom a lot as it was super fun and convenient. I wish my story choices had more of an impact, but honestly I cared less about the story and more about just exploring the world.

My completionist thoughts are that there were just a tad too many collectibles in the Platinum, and requiring you to play the beginning with each house wasn't worth it, as each playthrough was only slightly different. I'm not sure I'd play this one again even though it was really fun.

P.S. JK Rowling Sucks

These aren't generally my favorite type of game, but Detroit: Become Human did a good job with their flowchart system and seeing precisely how your choices have an impact. This made it a lot more fun to go back and explore alternative story paths as well as collect trophies. This was a welcome change from Until Dawn's punishing autosave mechanic.

In terms of the story itself, it's pretty predictable how things are going to go from the jump, but I still enjoyed playing and seeing alternatives. The game feels good to play and does a good job of trimming a lot of the "extra stuff" we don't need to see or play.

Miserable platinum experience for me because of this game's punishing autosave, and reverting back to your first playthrough when using chapter select.

Outside of that, I think this game looks and plays really well. The story is cheesy horror goodness, with each of the characters being interesting on their own despite being stereotypical. I think this is great choice for fans of the genre.

2022

This game was alright. I added an extra star for featuring a playable cat :-)

Playing Uncharted 4 in 2016 when it came with my PS4 literally turned me into the gamer I am today. This game is absolutely gorgeous and has super fun, simple gameplay. It gets 5 stars for being exactly what it's billed as, and for being my introduction to so many other games.

Enjoyed it just as much as Uncharted 4.

The best PS4 theme, I still miss it.

Fun game, and campaign still held up even on a replay 6+ years later. BT is a great companion.

Don't mention "Becomes the Master" to me.. I think I might call that one quits.

Fantastic game. The boss fights and gameplay in this are top notch. I knew it was going to be hard, and it was, but eventually I "got good" enough to beat it.

Co-op is pretty fun but can be buggy at times. Although enemies didn't feel that much harder, I wouldn't say co-op was necessarily easier as you have to split resources like health. I like how you can still earn your own collectibles, ether, and weapon traits while joining another player's game. Ultimately it was the co-op mode that made me pick this one up to play with a friend, and I'm super glad I finally tried it.

What a crazy and fun little game. I went into this blind and had a good time, especially with the story and character interactions.

Had a lot of fun with this one in couch co-op. This was my first time playing anything related to LBP and I was surprised how much I liked it. The controls are tight with fun level design. Some levels were just a little too easy (the game isn't though). I especially liked the music synced levels.

I refused to log this one for so long because I still haven't beaten the Ripsnorter. I don't know if I have that in me.