Finished playing this game on Rebirth's launch date. And I'm glad that after 27 years, I was not spoiled -- even once -- by the plot of the story. A landmark JRPG experience, indeed.

I must say that the 3D polygon graphics aged rather poorly, but I got used to it after a couple of hours. The combat system was okay; it was straightforward, though unlocking limit breaks was somehow rewarding. The amount of mini-games of this one was surprisingly quite plenty for an FF game. It can be either engaging or frustrating at times.

Lastly, being able to play this on Nintendo Switch made the experience more accessible for me. The 3x speed and disabling encounters on demand helped in refining my playthrough.

This franchise is my favorite fighting game. The concept is unique and has so much potential. Every character allows for a distinct playstyle and combos, which are very engaging. Storyline is quite convoluted, but overall a good fighting experience.

It gets repetitive after a while and the roster is far too limited. On the other hand, the visuals are stunning and I hope the future mainline games will adopt the models they used in this game.

The possibilities of customizing each character is endless thanks to the game's job system. It's easy to grasp but takes a while to fully master, especially when the start is really slow. Progressing through the ever so familiar JRPG story and grinding for experience and job points can be tedious at some point.

This game can also really be a challenge even at the lowest difficulty. But once you have access to more jobs, you are in for game-breaking combos.

After finishing the game, I can now clearly understand why FF6 is a favorite to many; even sometimes labelled as the "best Final Fantasy" game.

The dynamics and development of characters, the main antagonist, the initial defeat, and the eventual victory were put so well together. On top of that, the individuality and growth of the characters (and their unique abilities due to their assigned jobs) resulted to this very immersive and engaging JRPG experience. Plus, the SOUNDTRACK IS A MASTERPIECE.

My main issue perhaps was the puzzle found in dungeons being too tricky. I cannot imagine doing this without turning the encounters off. Thanks for this feature, Pixel Remaster.

I decided to play this as my first mainline Final Fantasy game due to its job system. The system might not be as robust or complex as most modern class/job progressions nowadays, but it delivered well for its time. The storytelling and replayability were surely not the highlight of the game.

The additional features of the Pixel Remaster like the 4x experience and disabling encounters helped me enjoy this game even more.

HESOYAM, anyone?

San Andreas basically improved on where Vice City was lacking. There were some neat quality of life upgrades as well such as the ability to swim, jetpacks, and many more, providing a smoother experience in map exploration.

To this date, I still play this game from time to time. Vice City, all in its neon-filled glory, never fails to unlock certain core memories of my childhood.

I must say, however, that some of its elements did not age well. Looking at it now, I realize that for an open-world game you're limited to what you are able to do.

~kweh?!

The flow and presentation of the story mode were adorable. As a racing game, it can be both fun and frustrating. When I was playing this as a kid, I had no idea this had anything to do with Final Fantasy. But ahh here we are.

I felt like I played this game wrong. I was not earning much and seemingly my horse succumbed into an eternal depression.

It was a good farming experience overall. There was enough things to do to keep you busy. Some events were quite slow at times, but that's the rural farming life for you.

If there was a true ending to this game, I never got to the end of it.

The greatest backlog of my life. I failed to finish the game after someone lost the memory card of our PS1, and I could not just blitz through the game in one sitting as a child.

Overall, I adored the battle mechanic of this game. It was unique and had so much potential to be perfected in modern games. Creating combos alongside the summoning mechanic to be able to dish out huge numbers is just pure perfection.

I cannot rate it higher than 4 as long as I have not played this game to completion. Manifesting a remaster of this game to modern consoles

I became a Bleach fan around the end of 2022 and binge-watched it until I was caught up with the TYBW arc. The anime coming back after years of hiatus piqued my interest getting into this anime.

After falling into the YouTube rabbit hole of Bleach, I stumbled upon this mobile game. It's a gacha game by nature, but the drop rates can be quite forgiving. Easily got my favorite units after a month of playing.

I enjoyed the open-world, "non-linear" approach to the main story, even though the difficulty for each progression forces you to still follow some events in a certain order. Each story route was written well enough to follow and complete it. Pokémon Scarlet/Violet also had a fresh take on introducing the box cover legendary Pokémons.

While doing a full open-world is a step forward, bugs and minor issues can be encountered from time to time -- something I only experienced in this game after being a long-time Pokémon fan.

A game with a heart filled with the excitement of travelling to parallel worlds and dark turn of events. I was also quite surprised that the gameplay of this Studio Ghibli-esque game would heavily revolve around the monster-taming genre. It was done well, if I could recall.

The battle mechanic can be quite jarring at times as it combines turn-based and real-time battle elements, while managing a party casting their abilities and monsters that fight for you.

In terms of difficulty, the bosses would give enough challenge to be mindful with the strategies used in every battle.

One of the first games I bought on my Switch. What a timeless, gorgeous masterpiece. The brush mechanic will always have a place in the hearts of many who played Okami. Though it has its pacing issues at times, the narrative takes you deep into its lore and fun-filled adventure.