10 Reviews liked by jiggyswag


4 stars for actual game but im gonna have to give it half a star because my playthrough was ruined by fromsoftware elitist fans who have been ableist and stupid as shit to disabled people asking for an easy mode or using summons.

I genuinely will never interact with anyone who says "youre bad if you use summons" i do not give a shit, yes its easier and you can say the boss is boring now, but i dont give a shit. I cant play games like elden ring without help because im fucking disabled in my prominent hand so having to make my fingers work and do everything needed to beat a boss drains me mentally. Oh and thats not even it because there will always be that one mentally unwell basement dweller who says "git gud"

The camera sucks half the stages suck walljumping sucks and dying is overly punishing this is one of the best 3D platformers every made and not enough games took the right lessons from it.

The lack of a double jump or gliding and the near complete lack of air control makes platforming actually rewarding unlike most other 3D platformers. I get that the genre is mostly aimed at toddlers but kids fucking loved Mario 64 so I don't want to hear any excuses.
Mario 64 also manages to avoid the "every collectible is just lying on the ground" problem that every other collectathon including mario odyssey has by having some platforming or exploring involved behind getting most stars.
What I'm trying to say is that I fucking hate Banjo Kazooie. Bitch fuck Banjo Kazooie and its fans hope they get exactly one new game and gruntilda marries a man.

the ultimate testament to how universally infectious this game's charms are is that the entire video game criticism profession has silently agreed without exception to forgive the fact that it's basically unplayable.

A good Wario game got a bitch laid up at night talking bout "Greed is Good" and saying shit like "EGG SALAD!!!"

People treating this game like hitler 2 have never had a serious moment in their lives.

If you play Wizard FUCK YOU
If you play Ninja FUCK YOU
If you play Cowboy FUCK YOU
If you play Robot FUCK YOU

This game SUCKS and I HATE IT

Had a tiny sliver of hope that this might recapture the glory days (at least in spirit) but nah.

I miss when Overwatch was basically just TF2 2, when everything was goofy and no one was really taking it seriously and it was okay to have gameplay mechanics that were kind of broken, because it was fun! Now every single edge has been sanded off for the sake of "Competitive viability", and what's left behind is just kind of hollow. Great for the guys who inhale more G-Fuel than actual food and have their mouse DPI set to 10,000, not so great for everyone else...

Not to mention they managed to ruin pretty much everything else with the transition to free to play, so, yeah, maybe could have done with a little bit more time in the oven...

This zombie survival game stands out from the rest in terms of how it makes it clear that this isn't a typical survival game. There's no "survive so that you can thrive" like other survival games do. The world of Project Zomboid is harsh and unforgiving and it's not a question of will you die but when. After all, this is the story of how you died.

League of Legends reminds me a lot of what I think an ex-girlfriend is like. It's interesting at first and sometimes you do well and it's fun but those times become very rare.

The main problem I have with League is the learning curve. Learning cliff is probably a more accurate phrase. At the time of this review there are more than 140 champions and almost as many items, all of which you're going to need to figure out (or at least familiarize yourself with) in order to do well in matchups. This is important because sometimes you can lose a game at champion select which then leaves you cowering or being abused by the opposite lanner.

Speaking of abuse, LoL is also like an ex-girlfriend in that she keeps pulling me back in. I've reinstalled this malware 3 times now, my rose-tinted-glasses-wearing ass believing that this time, THIS TIME, would be different. But it never is and at this point I doubt it ever will be. I'm pretty sure this game gives me depression, seeing as ever time I play I don't feel like doing anything afterwards except go to sleep.

I liked the tone of this game compared to the original Watch_Dogs. It felt like it fit with the hacking gameplay and mechanics rather than being a third-person shooter with hacking elements. This also comes into play with the expansion of hacking in-game. You can drive vehicles remotely, use drones and an RC car... thing. The expanded hacking library gives you a lot of freedom in how you approach the mission locations. Overall, this is one of the few open-world games I've done a lot of side quests in after completing the main story.