This seemed really funny I wish I was clever enough to get the jokes.

2010

The emphasis is on the puzzles, rather than the platforming. Was this the first of that big wave of indie games to to the 2D silhouette look? Even the newer Donkey Kong games used it.

Playing the special ops co-operatively with ma pal Murray was a nice time. We never do stuff together any more.

This is great. A wonderful example of all the amazing haptic sensations future PS5 games won't include.

A worthy sequel to my favourite videogame. Weirdly familiar in a game where that sensation suits perfectly.

I know this is primarily a multiplayer game but I'm not at all into shooters. Despite that I thought the single-player campaign was superb. Full of variety, constant new gameplay mechanics, some visual spectacle and, best of all, pretty short. It's often offensively cheap, too. This series deserved better.

I did enjoy the battles (and getting killed almost immediately by Dark Aeons) but struggled to have fun for the most part. Reached the final boss but didn't bother completing it.

Played this on a Game Boy Micro on the bus, the way the artist intended.

This felt so fresh at the time. Not having to worry about flicking through some huge weapon arsenal, or sulk around hoping for health packs. Stickin' grenades was a wicked delight. One of the first games I played A Lot of team multiplayer online in too.

Played the PAL version of this for years with no clue that it was waaaay slower than it should be. Mostly we and my cousin taking turns. He'd turn of the Mega Drive sometimes because he was afraid "the music might run out".

I got far too distracted by the sidequests to get my bearings or make any real progress after a dozen hours. That's a me problem but it also ran terribly on Xbox 360.

Doesn't have the variety or visuals of 3D World but there are some brilliantly designed platformin' challenges, especially the timed and Cosmic Mario chases. One of my favourite Mario games, and I love Mario games. Mario.

I did a yelp the first time I saw it.

My first playthrough of this, including defeating the Ruby Weapon, took just under 20 hours. I showed my pal Jim who was amazed but it turned out the clock was just fucked.

Imported a Gamecube for this and it was absolutely worth it.