I didn't know what to expect from this. I kinda felt it might be a gentle wander through nature, and it is, but the handling of the gliding is absolutely incredible. I keep returning to it just to soar around the cliffside. A beautiful thing.

It's great to kill nazis but I'm not much of a shooter guy.

My wife has finished this over ten times or something. It's really good.

It looks absolutely wonderful and it's a delight to play through but I had expected more interactive environments beyond some tuggable sheets and shuddering shelves and it's very short, even to 100%.

My least favourite of the 2D Mario games but it did give us Shy Guys, Bob-Ombs and excellent music so I can't really dislike it.

I played maybe the first couple of hours. It was incredibly optimistic of me to think I'd stick with it.

A great platformer where the emphasis is on exploration and item collection.

Adored this back in the day but found the early stages a bit of a slog. Really picks up as it goes though, and the bosses are very inventive, even by modern standards (they were INCREDIBLE back then).

The only Mario Kart game I don't enjoy.

I got stuck on the ALERT puzzle because I was typing each person's name in full for hours.

Mario Kart 8 iterates on 7's ideas to the point where it makes it a little redundant but that doesn't stop it being an excellent game in its own right and I do miss its Wuhu Island courses.

Played this a lot with my girlfriend and now we're married five stars.

I enjoyed this just fine. I remember very little about it other than being underwhelmed by how shrinking was used.

This was waaaaay better than it needed to be. Decent on-rails shooter sections and wonderful grounded exploratory combat with satisfying dodges and a difficulty slider that boosts the intensity and loot. An incredible amount of irreverent chatter too, well delivered.