Probably the only Zelda game I didn't really enjoy.

I think I'm surprised by how short the levels are every time I return to this.

Really, really good. So good. Great to play with friends and family since the Mario Party-style chaos of the item balance means even lesser players like my friend Big Al can beat me consistently and unrelentingly.

Rented this from Blockbuster with no memory card and completed it over a couple of night, hiding the Playstation power light with a sock so my maw didn't turn it off while I was at school. It's good.

I love Clock Town and everyone in it.

Borrowed a PS2 for this and my lasting memory is enduring, bleary eyed, a cutscene near the end that was so long I though maybe I was already sleeping. I kinda plan to return to it but I have even less patience for cutscenes now than I did then.

I'm terrible at this I'm almost 40.

I generally prefer a game where I get to press a lot of buttons but the twists and charm (and music!) of this made a lovely change of pace during a period where I was travelling a lot.

I don't know if Vita was the best platform to experience this one but when things were going well it was really cathartic to carve through foes.

My main memory of Half Life 2 is new gameplay trailers being released when Celtic were fighting against Porto in some football tournament and my entire home town was in my cousin's house watching the match while we both watched cars get smashed away by a helicopter over and over. The physics looked unbelievable (though the delayed release dampened their impact slightly).

Played up to the point I got to climb atop the Duomo and that was enough for me.

The BMX is so good! Spent a lot of time getting 100% on the flying lessons on this only for a crash on Morrowind to delete all my Xbox saves. I hate Morrowind.

The atmosphere of oppressive solitude is captured perfectly. The peak of the genre in that it feels like a sprawling adventure while being so tightly designed you can zip through in a couple of hours with the right knowledge. Wall jumps and dashing through rubble are very satisfying.

I loved this. I played it a lot while commuting but never quite reached the credits before letting a friend borrow my copy. I might return to it (I won't).

My favourite Zelda; minimal downtime, loads to discover, a wealth of distinct dungeons full of puzzles and its uniquely interwoven overworlds. No game I've played has equalled that dual-world design to this day.