kryst4line
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123 Reviews liked by kryst4line
Clubhouse Games
2005
PokéClicker
2015
Half-Life: Alyx
2020
I remember waking up to the trailer and going "Holy fuck what?". Because at this point, I was convinced that we were not going to get a new Half Life game and then Alyx came out.
And it's the best VR game. And it's also Half Life 3. It's amazing that even 13 years after Episode 2. I wanted to be immersed in this universe again. Not many series can do that.
And it's the best VR game. And it's also Half Life 3. It's amazing that even 13 years after Episode 2. I wanted to be immersed in this universe again. Not many series can do that.
New Super Hook Girl
2016
Choro Q Wonderful!
1999
There is a full English patch! https://twitter.com/CDRomance_Spike/status/1607078384852520961?t=K211ZBOgE1RkcSvOS2v-4g&s=19
A very unique take on the rpg genre using small cars racing about, and the teams first go at it to boot. More than enough charm to go around to help you throughout some janks of the game.
A very unique take on the rpg genre using small cars racing about, and the teams first go at it to boot. More than enough charm to go around to help you throughout some janks of the game.
Mario Kart 64
1996
Spelunky 2
2020
I honeslty don't know why I bought this game before really checking out some reviews and impressions. I guess the sale was good enough for me. I understand the appeal and maybe I just suck at the game but I think that the controllers/movements aren't as tight as I expected them to be. I reached World 4 3 times before finally giving up. Maybe it is a "get good" situation but overall I didn't have too much fun with this.
Rhythm Heaven
2008
Rocket League
2015
Choro Q 3
1998
When I was a child, our Playstation had mostly just driving games, so I really developed a taste for that particular genre and even equate the whole platform on the great car games it had. I never played Choro Q back then, but there were almost no issues for me to dive right into this game. It felt right like going back home.
Now, despite it's cutesy and bright style, this game has some serious learning curve. The cars are really light and rather tall, so they spin out really easily on almost every curve. The cpu hardly does any mistakes, but takes the corners really slow so overcoming the difficulty in this game is mostly just about choosing the right tires and making those turns faster than your opponents. You can even use the slippery mechanics to your advantage and drift around the difficult curves, dominating everyone else. Once you get the hang of it, you feel like a god.
Little disappointingly, the difficulty drops after the second grand prix. At that point, you have most likely already mastered the driving mechanics and going into the third and last gp, the other cars are not that consistent with their placements. If you drive couple first races well enough, you can even come last in the final race since nobody can reach your point total any longer.
Still, this is a super solid game and I would highly recommend this if you like driving/racing games and want to have a little twist to the style.
Now, despite it's cutesy and bright style, this game has some serious learning curve. The cars are really light and rather tall, so they spin out really easily on almost every curve. The cpu hardly does any mistakes, but takes the corners really slow so overcoming the difficulty in this game is mostly just about choosing the right tires and making those turns faster than your opponents. You can even use the slippery mechanics to your advantage and drift around the difficult curves, dominating everyone else. Once you get the hang of it, you feel like a god.
Little disappointingly, the difficulty drops after the second grand prix. At that point, you have most likely already mastered the driving mechanics and going into the third and last gp, the other cars are not that consistent with their placements. If you drive couple first races well enough, you can even come last in the final race since nobody can reach your point total any longer.
Still, this is a super solid game and I would highly recommend this if you like driving/racing games and want to have a little twist to the style.
Galaga
1981
Soccer Story
2022
The startup screen UI.
The file select screen.
The sparse MIDI acoustic guitar OST for the opening area.
The "SUCCESS" message.
Right down to the fonts.
Right off the bat, Soccer Story makes it clear that this isn't merely an homage to Golf Story, it's a flat-out copy in a shocking number of ways. This homework-copying is far more brazen than any of the games which have ripped off Overcooked; when something like Moving Out or Catastronauts reused Overcooked's format, they at least had enjoyable gameplay to back it up. But no amount of plagiarism can hide how dull and slow Soccer Story is.
Movement is sluggish, aiming mechanics are bare-bones, bland fetch quests and "find/hit 10 things" checklists are overly plentiful. Above all else, it completely lacks the charm and fantastic writing of Golf Story. There's no sense in aping another game's style and penchant for silly gameplay diversions if you can't make it enjoyable.
Derivative, but can't live up to what it's so determined to copy. Booooooo.
The file select screen.
The sparse MIDI acoustic guitar OST for the opening area.
The "SUCCESS" message.
Right down to the fonts.
Right off the bat, Soccer Story makes it clear that this isn't merely an homage to Golf Story, it's a flat-out copy in a shocking number of ways. This homework-copying is far more brazen than any of the games which have ripped off Overcooked; when something like Moving Out or Catastronauts reused Overcooked's format, they at least had enjoyable gameplay to back it up. But no amount of plagiarism can hide how dull and slow Soccer Story is.
Movement is sluggish, aiming mechanics are bare-bones, bland fetch quests and "find/hit 10 things" checklists are overly plentiful. Above all else, it completely lacks the charm and fantastic writing of Golf Story. There's no sense in aping another game's style and penchant for silly gameplay diversions if you can't make it enjoyable.
Derivative, but can't live up to what it's so determined to copy. Booooooo.
Soccer Story
2022
Unfortunately Soccer Story is a total misfire. I'm not sure whether it was capitalizing on the World Cup hype or attempting to beat Sports Story to the punch that made Panic Barn want to push this game out before it in this underdeveloped state, but here we are.
I really wanted to have a good time with Soccer Story. I love Golf Story to pieces and don't really care about the obvious influences if it means another fun sports RPG, but the devs just wrote down all the ingredients without knowing the recipe.
In concept it's great: open-world soccer RPG that you interact with using a magic ball, playing in matches to take down the hilariously villainous Soccer Inc. who banned soccer across the land. Kicking the ball around in the overworld is actually not so bad, and wanting to see where they would take that was part of what kept me going to the third area. The stylized graphics are nice, and they make the otherwise unexciting pixel art really pop.
But man does this game give you nothing exciting, no motivation to care about anything. I think the dialogue was the epitome of this.
The characters all speak using monotonous, abrupt speech that just feels like placeholder text. I cannot read the emotion on any character. When your player loses a match, the owner guy says "You lost the match.". And your player replies "Okay!". I feel nothing. If you've ever listened to a casting audition, the speech reads like the crew feeding the lines to the actor. No emotion, just words for function.
Besides that, the endless amount of bugginess in small (text cues not appearing properly) to big (softlocks) ways, the 2 pieces of music which are by no means bad but get a bit old after the 100th time hearing them, the far, far too easy matches that feel like a chore, the boring collectibles that reward you with boring rewards, the endless fetch quests to move the plot forwards, ALL OF THIS just sours the experience to a point where I can't help but get sucked out of the game and start wondering if this is really my time being well spent. It's not.
I really wanted to have a good time with Soccer Story. I love Golf Story to pieces and don't really care about the obvious influences if it means another fun sports RPG, but the devs just wrote down all the ingredients without knowing the recipe.
In concept it's great: open-world soccer RPG that you interact with using a magic ball, playing in matches to take down the hilariously villainous Soccer Inc. who banned soccer across the land. Kicking the ball around in the overworld is actually not so bad, and wanting to see where they would take that was part of what kept me going to the third area. The stylized graphics are nice, and they make the otherwise unexciting pixel art really pop.
But man does this game give you nothing exciting, no motivation to care about anything. I think the dialogue was the epitome of this.
The characters all speak using monotonous, abrupt speech that just feels like placeholder text. I cannot read the emotion on any character. When your player loses a match, the owner guy says "You lost the match.". And your player replies "Okay!". I feel nothing. If you've ever listened to a casting audition, the speech reads like the crew feeding the lines to the actor. No emotion, just words for function.
Besides that, the endless amount of bugginess in small (text cues not appearing properly) to big (softlocks) ways, the 2 pieces of music which are by no means bad but get a bit old after the 100th time hearing them, the far, far too easy matches that feel like a chore, the boring collectibles that reward you with boring rewards, the endless fetch quests to move the plot forwards, ALL OF THIS just sours the experience to a point where I can't help but get sucked out of the game and start wondering if this is really my time being well spent. It's not.