lakero46
2013
2002
2020
2017
Version: Nathan Drake Collection for PS4
It's a hot take but I think Uncharted 3 is the better title out of the trilogy. Two is good but three has the stronger narrative. It's a more character-focused story since it deals with Nathan Drake's origins and his relationship with Sully.
The gameplay is more of the same. No real changes to the formula. The only nitpick is the obvious filler in the middle of the game. If you remove that little arc, then it wouldn't change the story. Regardless, it was still fun to play throuigh.
It's a hot take but I think Uncharted 3 is the better title out of the trilogy. Two is good but three has the stronger narrative. It's a more character-focused story since it deals with Nathan Drake's origins and his relationship with Sully.
The gameplay is more of the same. No real changes to the formula. The only nitpick is the obvious filler in the middle of the game. If you remove that little arc, then it wouldn't change the story. Regardless, it was still fun to play throuigh.
Version: Nathan Drake Collection on PS4
A huge improvement over the second game. This game has a stronger narrative and set pieces. Granted, it's not a high hurdle to go over but it is still a significantly better title.
Nothing much else to say. Gun-play still feels the same, and nothing special. However, the enemies do get annoying and tedious because they essentially become bullet sponges. It's the cover-based shooter gameplay you expect. It makes it hard but not in a fun, exciting way. As I said, the main highlights of the game would be the set-pieces like the train sequence.
A huge improvement over the second game. This game has a stronger narrative and set pieces. Granted, it's not a high hurdle to go over but it is still a significantly better title.
Nothing much else to say. Gun-play still feels the same, and nothing special. However, the enemies do get annoying and tedious because they essentially become bullet sponges. It's the cover-based shooter gameplay you expect. It makes it hard but not in a fun, exciting way. As I said, the main highlights of the game would be the set-pieces like the train sequence.
2013
2002
It's just one of those games where I can say "It's good but it's not for me". There are just too many things from its era that really turn me off, like the very limited inventory space, the tank controls, or the camera angle. I can see how it's good, I certainly had fun, but a part of me wanted to go back to later installments. It's not the game's fault but my own so I acknowledge that.
Other than that, I do have very high praises for the game. For one, it's very atmospheric. You're not sure or you're safe or not, especially when transitioning between rooms. Even though zombies don't attack you, you have this fear that you either don't know what's waiting for you on the otherside or you're scared that something will attack you. This game also looks very good. The models are highly detailed and look like they blend into the JPEG background.
Other than that, I do have very high praises for the game. For one, it's very atmospheric. You're not sure or you're safe or not, especially when transitioning between rooms. Even though zombies don't attack you, you have this fear that you either don't know what's waiting for you on the otherside or you're scared that something will attack you. This game also looks very good. The models are highly detailed and look like they blend into the JPEG background.
Version: PS2 Classic on PS3 + the Remaster on PC
For any casual JRPG players, be aware that this game is very punishable if not unforgiving for those unprepared for the challenges ahead. Dungeons are layered and confusing, random encounters can easily wipe out a party member or two if unlucky, and bosses have their own gimmicks that spice up the turn-base formula. As long as you build the proper team to overcome these challenges, you'll do just fine. It's one of the few games where you just have to learn through failures, or look up a guide to beat some puzzles. I don't judge.
Set in a post-apocalyptic Tokyo, the game is very atmospheric in its presentation. It helps that it's cel-shaded so its style can hold the test of time. Another great thing about this game are the demons. They are designed memorably and encountering a new demon and learning the lore is always fun. It's fun making teams full of grim reapers, gods and folk heroes.
For any casual JRPG players, be aware that this game is very punishable if not unforgiving for those unprepared for the challenges ahead. Dungeons are layered and confusing, random encounters can easily wipe out a party member or two if unlucky, and bosses have their own gimmicks that spice up the turn-base formula. As long as you build the proper team to overcome these challenges, you'll do just fine. It's one of the few games where you just have to learn through failures, or look up a guide to beat some puzzles. I don't judge.
Set in a post-apocalyptic Tokyo, the game is very atmospheric in its presentation. It helps that it's cel-shaded so its style can hold the test of time. Another great thing about this game are the demons. They are designed memorably and encountering a new demon and learning the lore is always fun. It's fun making teams full of grim reapers, gods and folk heroes.
This is one of the funniest games I've played in a long time. Granted most of these are memes and inside jokes about the movies but there are plenty of laughs to be had. Also bonus points for including the Clone Wars cast for the prequel trilogy of films. It's cool to see these actors do the iconic prequel lines even though they've been sillified.
For the actual game, it focuses less on the levels and more on the exploration of the open-world areas. It makes sense since we all know what happens in the films so they're just doing their best to recap it so that we can explore these levels right away. I personally think it's a fine shift since we didn't have this much content packed into a Lego game before.
Also another additional point for making combat basically lego DMC.
For the actual game, it focuses less on the levels and more on the exploration of the open-world areas. It makes sense since we all know what happens in the films so they're just doing their best to recap it so that we can explore these levels right away. I personally think it's a fine shift since we didn't have this much content packed into a Lego game before.
Also another additional point for making combat basically lego DMC.
2018
One of the best games you could get on the PS4 right now. It's one huge love letter to Spider-Man and his history throughout cinema and comics. This is one of the rare open-world games where most of the side activities are actually fun and engaging. It manages to avoid making the loop tedious or grindy.
My only gripes with this game are the forced stealth sessions with Miles or MJ. They're not bad characters or whatever they do on screen sucks but their gameplay segments really puts the game's momentum to a screeching halt.
My only gripes with this game are the forced stealth sessions with Miles or MJ. They're not bad characters or whatever they do on screen sucks but their gameplay segments really puts the game's momentum to a screeching halt.