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halo im lauren
so many video games to play, not enough time :froogySad:
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Played 100+ games

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Gained 10+ total review likes

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Participated in the 2023 Game of the Year Event

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Become mutual friends with at least 3 others

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Being part of the Backloggd community for 2 years

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Favorite Games

Pokémon HeartGold Version
Pokémon HeartGold Version
Final Fantasy XIV: Stormblood
Final Fantasy XIV: Stormblood
Pokémon Mystery Dungeon: Explorers of Sky
Pokémon Mystery Dungeon: Explorers of Sky
Fire Emblem Echoes: Shadows of Valentia
Fire Emblem Echoes: Shadows of Valentia
Final Fantasy VII Remake
Final Fantasy VII Remake

100

Total Games Played

008

Played in 2024

014

Games Backloggd


Recently Played See More

Final Fantasy XIV: Shadowbringers
Final Fantasy XIV: Shadowbringers

Apr 30

Fire Emblem Echoes: Shadows of Valentia
Fire Emblem Echoes: Shadows of Valentia

Apr 21

Final Fantasy VII Rebirth
Final Fantasy VII Rebirth

Apr 13

A Short Hike
A Short Hike

Mar 19

Crisis Core: Final Fantasy VII - Reunion
Crisis Core: Final Fantasy VII - Reunion

Jan 22

Recently Reviewed See More

I had a blast replaying Fire Emblem Echoes because it is my FAVORITE fire emblem game. Alm and Celica continue to be my favorite characters (they are my children) and surprisingly, Fernand is in my top 3 now all because his english va is Ray Chase and I had little knowledge about va's back in 2017. I LOST MY MIND WHEN I REALIZED FERNAND WAS RAY I HAD A FREAKING MELTDOWN Ray Chase is one of my favorite va's :,) (i had an overall meltdown when i realized how stacked the va cast was but ray chase was on a whole other level)

The music? I'm eating it. that's a fucking 10-course meal right there.

The art? I'm also eating that. Hidari's art is so scrumptious and works so well for the remake because it invokes a sense of nostalgia. It's warm and welcoming.

I love Alm and Celica so much. They both want to save Valentia and bring peace, but don't meet eye to eye. Their deep bond, trust, how much they care for each other ;-; IM GENTLY HOLDING THEM

As much as I love this game to death, it left me thinking about what could be improved. Supports could be improved. Three Houses really spoiled me with support and helped me realize this. Supports could be longer and that could really help flesh out a lot of the characters. Faye's a good character, but all she's known for is her love for Alm. Alm's support doesn't do much and neither does Silque's, stunting her as a character. If you recruit Faye to Celica's team, you get no support conversations, making her very basic and just there to deal damage. Genny is kind of the same way. If you fail to recruit Sonya, she's kind of just there. The same with Berkut, Rinea, and Fernand who have a lot of potential. If there were more supports or memory prisms to dive deep into the character, oh wow then the characters would be so much more complex and intriguing. (So many ideas are buzzing around in my head AAHHHHHHHH)

The dungeon crawler mechanic is really unique and I think it should be in future FE games. Echoes integrate characters from archanea, which expands the world-building and I love it when games do that. Knowing there are characters from other lands opens up Valentia rather than isolates it (and the fact that you can go to archanea in act 6). It also makes me interested in playing the original. I want to get to know these characters more from what I discovered from the supports. One day I'll explore archanea.

For now I'm going to think about Fernand and the game and the doc I'm going to write. Will I post it here? Maybe who knows. Or maybe I'll edit this because I have a lot of thoughts about the game.

This review contains spoilers

hi i finished rebirth with tears in my eyes and i truly don't know where to start because i- there's so much to say and none of my thoughts are coherent. i'm still digesting everything. i love this game so much. i love this story so much. i love these characters so much. i love these characters to death. they're so complex, and I want to put each one of them under a microscope and analyze their character and their relationships with other characters. FOUND FAMILY MY BELOVED.

i never played the original so i knew aerith was going to die (it's the worst kept secret in the fandom) but i didn't know she was going to die in the middle of the story. i cried. aerith's death? yeah it was pain but beautiful and impactful. it changes the whole tone of the game. playing the final game won't be the same. it'll feel empty because aerith isn't there. IT'S GOING TO HURT. aerith meant so much to everyone and everyone meant so much to aerith. i have so much to write about aerith and how important she is as a character and AAAAAAAAAHHHHHHHHHHHHHHHHHHHHHH IM THROWING UP MY FEELINGS. just seeing everyone mourn her death hurt. i have so many thoughts i'm :,) i want to write about every character, about tifa, cloud, barret, nanaki, yuffie, cait sith, cid, vincent, just everyone so many characters.

Tifa? still Laurencore. I love TIFA SO MUCH.

as much as i love the side content, it was a lot of side content. probably too much. i love the idea of the open world concept because remake in confined to midgar. after being in midgar cloud and everyone finally get to see the outside world. it feels freeing it's a new adventure. from a story standpoint it works, but for side content it's a lot. it's too much and i got tired of it halfway through the game. OK BUT QUEEN'S BLOOD IS 10/10 GIVE ME MORE QUEEN'S BLOOD. another pro about the open world is is continues to build on the amazing world-building.

i will write a better review one day for now i'm still trying to figure out how to consume the music because it's a meal. i'm also still trying to gather my thoughts on the ending :,)

This review contains spoilers

Fun fact time! When I was 14, I was really interested in Final Fantasy, but I convinced myself my parents wouldn't buy me a PlayStation, so I watched a Crisis Core playthrough instead. It's wild how, a decade later, I got to play Crisis Core (reunion).

Crisis Core (Reunion) is heavy on themes and symbolism, and the game's central theme is legacy. The story's odd pacing at times, combat (DMW), and some symbolism side eyes LOVELES and Genesis weaken the game, but not by much because what makes the game extraordinary and impactful is CC(R) enhances FF7(R)'s story and does not let FF7(R) overshadow it. If you uncover the layers, FF7(R) carries CC(R)'s legacy just like how Cloud carries Zack's legacy "you're my living legacy." UGLY SOBS IN THE CORNER IN THE FETAL POSITION

Zack sets forth Could's story, and yes, that's part of why the game was made, but CC(R) is not about Cloud; it's about Zack, a naive, optimistic, and motivated young boy whose ideals and beliefs are challenged and questioned by the company who deems "putting mako reactors in Wutai will be beneficial (we're totally not trying to put a reactor here to force our beliefs onto Wutai and take control over the land)" and "heroes" many young boys admire and consider their role models. For Zack, his mentor Angeal, who teaches him about honor at Fort Tamblin begins to sow the seeds of confusion. (Wutai warriors actually sow the seeds before Angeal if you interact with the Leviathain statue right before the boss battle).

Zack's ideals and beliefs are constantly challenged throughout the game as his mentor has "betrayed" Shinra, and layers upon layers of the truth are uncovered, causing Zack to feel lost. It also pushes Zack to mature. After Zack kills Angeal, he changes his hair, representing his growth from naivety to maturity. He's not that naive young boy anymore. Angel isn't there to hold his hand. It's a wake-up call to face reality. Despite the continuous internal conflicts, Zack is still that same optimistic young boy you meet in Chapter 1 who dreams of becoming a hero even after uncovering the hidden secrets in the shadows, making him such a charming and loveable character. Zack's charm and optimism are due to Angeal's guidance. Even though Angeal left Shinra, he doesn't become an antagonist. He is still Zack's mentor and guides him, giving Zack hope. In times of internal conflict, Zack asks what Angeal would do, and AAAAHH I love how Angeal doesn't become an antagonist AND IS STILL THERE FOR ZaCK. And it isn't just Angeal; the relationships he's formed along the way also give him hope, and the DMW represents that WHICH IS SO COOL despite having eh feelings about the mechanic. DMW makes the combat really unique but relies on luck. The concept and design are interesting; slot machines inspire DMW, and slots are a game of luck (And you know what number is associated with luck? 7.) I went off on a tangent...

Much symbolism and themes in CC(R) (you can tell my brain is struggling to be coherent just from this sentence). Buster Sword, LEGACY. Angeal and Genesis see their wings as shackles and conclude they are monsters, but I see wings symbolizing two ideas: 1) freedom and confinement and 2) hope and despair. Angeal and Genesis left because they were test subjects, but their wings are different colors. Black wings symbolize Genesis's confinement and despair after learning the truth. The degradation continues to eat away at him, and he further descends into a delusional state of mind. I believe Angeal called himself a monster to justify betraying Shinra. Unlike Genesis, his wings are white, and the white wings symbolize freedom and hope. Both were part of Project G, but Angeal always keeps sight of what is right because he has his honor, and he passed his honor to Zack, and now Zack is carrying his legacy. Sephiroth and Lazard are the same. There isn't a significant connection between the two, but they reinforce the symbolism (I hope this makes sense hahaha).

Legacy means honor, and honor means dreams (AND HOPE; I'm sorry, I've used hope too many times). Follow your dreams, follow what you believe is right because doing so gives you the most freedom. Angeal passes on his legacy to Zack, and Zack passes his legacy down to Cloud. Zack has his honor and dreams to direct him on the path he goes down, which gives him freedom. Also going back to the wings, Zack's envious of Angeal's wings and wishes he could have them because they symbolize freedom and wowowowowowowowowowowwwwwww ahahhhhhhhhhhhh. So many characters are shackled by Shinra. SOLDIER, the Turks wow pain.... Cissnei puts her job before her feelings because the Turks do the job no one wants to. They have to push aside their emotions but they're still human ;-; you see moments where their feelings define their actions. Cissnei lies to Tseng for Zack. I love the moments when the Turks release their emotions.

BACK TO ZACK BECAUSE I HAVE MORE THOUGHTS ABOUT ZACK. I had a thought while I was replaying CCR. Zack does so much. He does so many amazing things throughout the game yet no one talks about SOLDIER First Class Zack in FF7(R) and his accomplishments WHICH MAKES ME SO SAD because he's kind-hearted. The only two people I know (I've never played the original) who acknowledge Zack are Aerith and Cloud (the Turks can't say anything ;-;) No one remembers him because Shinra has the power to twist the narrative all to get the people to continue to trust them. THE ARMY GOES AFTER ZACK AND KILLS HIM WHILE THE TURKS ARE SEARCHING TO PROTECT HIM (I ASSUME) I HAVE A LOT OF EMOTIONS AND THOUGHTS ABOUT THIS AAAHHHHHHHHH REBIRTH IS GOING TO DESTROY ME IF MY THEORIES HAPPEN. Cloud carries Zack's legacy, and I'm totally normal about ff7 series :,) HAHA AND THEN AT THE END WE GET THE BEGINNING OF FF7(R) WITH CLOUD ON THE TRAIN I WANT TO FUCKING PUNCH A WALL.

I hope rebirth rips out my heart and throws it against the wall CC(R) has one of the best video game endings 10/10 i cried thank you for reading this and fail at not screaming. I have so many more thoughts but it's impossible for me to write them all my brains out of power.