This game doesn't lie about being "an intensely 3D adventure". No other 16-bit game can deliver the sights and sounds of Toy Story the first movie the way the Genesis version of this game does. When Woody wins, you win. When Buzz gets stuck in a tire, you get stuck in a tire. When Woody gets his ass set on fire,

The version of Aladdin made by Disney studio animators and Tommy Tallarico (his mother is very proud of him and she plays this game every day). It's fun enough but it's also one of those games where the camera is really excited and you can easily run into somebody off-screen if you're not moving slow.

THE most swaggy game on the genesis, accessible and funny and fun. I love how the leveling system calls you different names.

(starts beating my chest) aaaaaahhhhh it's good eating ahhh... all the weapons are fun and the "Search Action" / "metroidvania" elements bring it to life, I was grooving with the music and feeling immersed at every moment. Do yourself a favor!

I had three and a half stars for this before Zero Build and after Zero Build I'm very happy to give this an extra star. Without building I was able to learn about the landscape a lot easier (dizzying, babel-sized towers turned the game world into an abstract landscape; I like abstract landscapes but I can't have a firefight in it) and have way more equal footing in combat. Getting cosmetics and sticking money into the game to get flavor out of it still sucks and a LOT of what's here is still the same FOMO I was experiencing way back in Chapter 1 Season 5, but having an actual game present here and not having every fight be a 50/50 between "does not construct cover" and "solves the housing crisis" does SO much for the game. I hope things get even better from here.

I'm so in love with the presentation of this game. I haven't played long enough to where the action stages get more interesting but the overworld sections got really involved in a fun way.

I can't say it gets better than this even with two home run sequels and an entire legacy. Peak environment design for a platformer and one of the few games with Big Sprites that's completely playable.

Got his ass (referring to an incorporeal evil gas leaked into my lungs and trying to rupture me with ancient electricity I can only percieve as lightning but takes a form I cannot truly understand)

The NES!!! Really!!! Does not get better!!! Than this!!!!! I love the RPG elements even if "new moves" are just you doing the same move faster. Iconic soundtrack.

Comes damn close to a great idea with good execution but it’s a got a weird difficulty spike (it starts out pretty hard) and some of the design choices are goofy or dumb as hell. Coulda been neat.

With a guide (U Can Beat Video Games' video guide!) I really had fun with this. It's really funny having all the Addams Familys give you TNT when you find them.

Probably the hardest picross game I’ve played. At the same time probably the best one too.