KYLE MOTHERFUCKING HYDE BABY
YEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAH

Absolutely incredible game, improves in near every aspect from Hotel Dusk and the some. Story was great and the writing truly felt like a conversation people would have (excluding the plot crazy convos) and the characters were great too, shoutouts to Tony. Though I did enjoy Hotel Dusk's cast a bit more. I thought giving the player multiple ways to solve some puzzles to be something that I wished more games had and I'm glad this game had at least a little of that. And that soundtrack good Lord the soundtrack, some of the best the DS has to offer. And once again
KYLE MOTHERFUCKING HYDE BABY

Gaming, Logarius Wheel my beloved

Fun game, story was kinda "ok why and who" and the acting made some scenes more goofy than they should be. Great battle system and mantra system made the power flow well. I'll def come back to get wooped by Demi-Fiend.

Absolutely incredible game, combat is a huge step up from the previous Judgment and every style is fun to use and found myself not relying on one too much unlike the previous game. Story is not as good as the last one, the build up to a huge national conspiracy came in too quickly which felt off. Game is still great despite the story flaw late into the game, highly recommend

Just what I wanted from Gunvlot 2, more Copen and more Copen did it deliver. Every EX weapon was fun to use and bosses gave a surprising yet welcoming amount of challenge that I wasn't expecting at first. Story exists and is nothing to look forward to if you're a fan of the previous games, there is one part near the end that's pretty good but other than that it's a fine game. Now to spend another 200 hours trying to S+ rank every stage, why do I do this to myself.

Never would I have ever imagined myself playing a game such as this, much less ending up liking it. The anime CGs were great, characters were charming and memorable, and it's a good short experience to boot. I don't really have much else to say other than I wish the combat had a bit more meat to it since it's pretty meh. Kanna awesome 👍

This was a fun game, bosses were the best part of this game along with the combat. Everything else however, leaves a lot to be desired. Many classic characters don't have as much as an appearance or relation to the story at all, most just introduce themselves, fight Ken, then dip. There's so much more they could've done but didn't and if it ever gets a sequel I hope they learn from what did and didn't work to make a much better game. The biggest crime this game made however is that there is no appearance of my goat Shuh. 6/10

Oh my goodness gracious it's some of the most fun I've had in any action game I've played, would've put 4.5 stars but the mission 19 boss is aids. Adding in the style switching along with access to every one of your weapons in the switch version made the game all the more fun trying to combo. Will definitely come back for more on the Vergil playthrough.

Fun, short, very fun gameplay and bosses. Overall awesome game, souls were neat for adding weapon variety and such, only complaint is the chances for getting souls was p low and made getting the ones I wanted a bit annoying. Other than that, great, love it.

It's cool, love the atmosphere of the game. WAY too many weapons tho, most felt unnecessary or straight up useless. Final boss is a pushover compared to everything before him. Needs fast travel lmao. Still had a good time.

For the love of God get the definitive edition patch, makes so many unnecessary things better (looking at you magic seals). Aside from that, I'd put this game on par with Aria in pure terms of gameplay, fun asf and the fact that one weapon didn't dominate the whole game is neat. Great exploration, great movement tools. No idea wtf was up with the villains and characters lmao, especially hammer, he went from cool shopkeeper who had some interest in Yoko to "I want to fuck Yoko this instant" which is understandable but cmon man. Villains were dogshit good Lord. Great game regardless. 8/10

Order of Ecclesia was very fun, best part were the challenging asf bosses, I do wish they weren't so spongy but eh. Level design was much more linear than I'm used to and I thought it was fine for the most part, they could've combined some areas imo and add more exploration, especially since some levels were literally straight lines. Glyphs were nice to not rng grind for the ones I wanted, though I wish unions were more fleshed out than they were. Shanoa is hot, will revisit for Albus mode. 7.5/10

If you were to ask me what is the most 5/10 game you have ever experienced my first pick would be this. Literally next to nothing remarkable about it and that includes the ost, nothing stuck out. Bosses were boring and has the most boring rendition of Death I've fought thus far, how you gonna do my boy like that. Not to mention Nathan's clunky ass, God why did they think having him move like that was a good idea? He runs like he has a turd ready to release dawg.

Awesome game, challenging but not to the point of pure frustration, fun bosses for the most part. Dracula was EASY how he gonna let himself get stuck in a corner for the last phase lmao. This is something I'll revisit in the future.