robohobo
1999
2009
Takes everything I loved about the older DMC games and amplifies it. The combat feels great and there are tons of weapons you can mix and match. Fairly easy to breeze through the story if that's all you want to do, but good luck trying to COMPLETE the game. As someone who's scoured the game, I can tell you that going for better scores is a chore when the game penalizes you for using items and ruins perfect runs with unfair, instakill QTEs (you'll need to remember what button you have to press before it even shows up, or else you'll be too late).
1995
1994
1990
1993
A departure from the Oddworld formula, and one of the coolest shooters ever made (though yes, it's also a platformer, if you wanna be picky about details). A fun game with inventive weaponry and a cool story. It may have been the last we heard from Oddworld for a long time, but a great note to end on.
1993
A mixed bag for sure. There's still fun to be had, but there are quite a few issues. Konquest is more action-oriented and the story is enjoyable, but the mode doesn't have the same charm as Deception's rendition. Motor Kombat is a great idea with a clever name, but isn't nearly as fun as Puzzle or Chess Kombat. Character creation is neat and the roster is massive, but the lack of bios for everyone and the copy and paste nature of the combat (ESPECIALLY with the awful Kreate-A-Fatality system) is what hurts the game most.