Very good but it felt really repetitive after some time and the levels are sometimes very confusing.

It is cool. I don't think it is the super duper ultimate way to play doom though. It's a cool mod but It's not really creative or special at all. It makes guns punchier, more realistic and multiplies the blood by like x20. It is well done but I think it kind of takes some of the identity of doom out. It also adds reloads which I don't think it's something doom should have. I think that what I like the most about this mod is the changes to the enemy AI. They are much more aggressive and fun to fight, it kind of reminds me a lot at the first quake and I think it's definitely an upgrade to the stale and at times too underpowered enemies the default DOOM had.

This game is so freakin fakin good man. I've always thought about a horror game based on the first world war and this is just what I was searching for. The setting is INSANELY GOOD and it is so immersive. I usually don't get tense with horror games almost at all but ngl this one is really really scary, and it's so cool to read the notes of the members of the bunker and see how they also just shit their pants. It's just all around a great game what can I say. I think the only part I did't totally like was how many of the items and storage worked; I was going back and forth to the checkpoint all the time and the rats were also a bit excessively annoying and don't really add much to the horror unlike the main beasts that we find trough the game.
Outside of that, really freaking recommended it is amazing.

I whish I played this before, when I was really struggling at school. School was really not a great time for me, every day I thought about things I would not like to remember, and I feel like this game kind of really shows you how to have a healthy school life, and even if it may not have made me change and have an amazing life, it would have made my mind a bit more positive, and having a virtual school where I could feel safe and establish relations with people would have eased some of the pain I was feeling at the moment. It's my first Persona game and I didn't really know what to expect, but it was definitely worth it.

It's like Blood in the Hypnospace universe, and just like Hypnospace this game stands out for it's charisma. It really does feel like a game made by a 14 yo edgy kid with 0 self-consciousness and that is just awesome.

A really cool, short experience. Really janky but it is memorable. Specially that part where there is an enormous moon with an eye and a nurse says "It is commutable to know that when I look at the sky, there is someone looking back." (or something like that).

This game is just incredible. The gameplay is amazing, much more dodge-focus than something like DMC, which makes the flow of combat feel very natural and you always need to be concentrated because enemy attacks can be really fast, needing you to have some very sharp reaction time (sometimes even too fast for my liking).
I think that what most stands out in this game, however, is it's personality. Bayonetta is just such an amazing character. It's usually kind of uncomfortable to me when characters in media are so sexualized, but here it just works. Bayonetta is a confident and powerful woman, and everything is so crazy and she is so powerful that the sexual parts just add to that "did that really just happen?" part. Like when the big bad guy throws a freaking satellite to you and you start playing satellite tennis with the boss. It is just a crazy experience that never fails to amaze and be charismatic.

Maybe the main campaign is good, but the coop was so ass it was funny so it was pretty enjoyable lol.

Update: I played the campaign. It was a lot better than the coop, this game definitely has a lot of love put into it and the atmosphere can be quite nice at times, but I just can't overlook the incredible design problems this game has that make it not be very engaging at all in certain points. The gameplay is generally very bad, although the dual wield mechanic was really remarkable. The story is good. Not awesome like many people say. I don't think that it is a particularly deep take on depression but it was alright. I think that overall the game would have benefited from being a shorter but more polished experience.

remember playing this a whiiile ago.

It's like RE2R with more explosions and overall just less good. Still an enjoyable experience though.

The ambient... wow. This was my first experience with a PS1 game, too. I played on emulator but with 640x480 resolution and it's crazy how good the atmosphere feels. I think some sections of the game were way too long and the pacing of the experience would have been better if it didn't have at times such overcomplicated level design and confusing puzzles, but overall I enjoyed playing though the whole game. My only disappointment was the end; after completing the game I discovered that there are multiple endings and I got the "bad" one. I don't like at all when games force you to play it multiple times to get a decent ending, but it's particularly bad because I don't think this game is particularly re-playable. Maybe the end would have been better if the voice acting wasn't so mediocre, either. I guess I will try to get the other endings later or just watch them on yt.

It was a really interesting game. Some of the sections are confusing and it starts to get really repetitive towards the end, but I was happy to see a fairly risky premise in a game that seems to have a considerably high budget. I particularly like the decision of eliminating the HUD almost completely.

Short but insanely cool experience. I don't really get what the story was trying to tell, but the ambience was so cool it completely sunk me in during the entire duration of it (it's short, but I have ADD so that's quite an achievement.
The low poly and rusty gore along with the funny silly fish make it an incredibly memorable experience.