This review contains spoilers

Pretty good game. Doesn't overstay it's welcome and the story is interesting enough. Spoiler: The ending(s) are very lackluster and overall just kind of eh. Solid play and I would recommend on sale.

A great game. One of the best I've played, definitely one of the most creative (all second to Outer Wilds, of course). The gameplay for me got just a bit dull during the second and third acts, but this isn't a big deal because with how good the overall story, gameplay, and aesthetic is here the game didn't need great gameplay- that was just a bonus on top. And it is for the majority of the game.

Been playing this for about a year, the demo alone is worth $15. One of the best roguelites out there imo, a great example of an indie game done right.

A very good game. The art style, music, characters, and everything else combine to make it feel like you're playing a cartoon from this era. It's hard, but generally very fair save for a few fights.

Not a bad game by any means, but nothing particularly special. The movement is pretty nice once you get the hang of it, but it's far from perfect and fluid. It's nice to play in the background if you've got nothing else you'd like to play.

This game has no business being this good. I love turn-based strategy, but games like XCOM always left me drowned in a pool of mechanics and attachments "for a 2% buff to crit change when at an angle". The in-depth tuning is likely a strength for many, but this game focuses on making the combat easy to understand yet very fun.

This game takes all of what made Dishonored great and only expands on it. There are more abilities, more side missions, and an entire new character to explore the game as. A great follow up to the original.

A wonderful game with lots of variety in the way you can approach missions. Trying out new methods and exploring the world they have created was a great experience.

This is a good game. There's nothing groundbreaking here, and it's not too long, but the aspect of figuring out what was going on in the time loop was engaging personally. Sure, the AI is pretty eh and there are some other gripes I have with the game, but it kept me interested for it's runtime and was well paced.

It's not bad, just pretty dull. Similar to many other roguelites, the 'runs', if you can even call them that, just feel super boring. You place a tile, watch your character fight, put on armor, place a tile, etc. A neat concept as a fan of autobattlers but execution was bland.

This game is not bad and is overall well designed, but as a huge fan of the Arkham series I just got tired of this game after a while. The combat and mechanics do somewhat scratch the itch, but otherwise it feels like I'm playing an episode of High School Musical instead of the grungy and dark atmosphere of Gotham. It's a personal preference thing, but I just found the game way too corny for my taste.

A great game in its own right, even if it's not as good as the first. I somehow haven't finished Infinite yet, but this game is absolutely worth playing and is a great expansion on the world and mechanics outlined in the first.

I haven't played Dome Keeper so I have no point of reference, but I can say that this game was just boring. The upgrades and mechanics are neat, but again each run just feels so similar that I never felt that itch to try another run.

Great concept, I haven't played tons of the game yet but it seems to execute well. The voice acting is pretty good and the stories are relatively interesting so overall just a well done experience with a very unique concept which makes for a good game.

2017

This game is hands down one of the best party games of all time. I love jackbox as much as the next guy, but Crawl perfectly balances the desires of a gamer (depth) with the simplicity for a layman (there are literally 2 buttons). The handicap mechanics are so strong yet fair and you never feel cheated. It's a wonderful game and I'd recommend to anyone looking for something other than Jackbox games (for up to 4 people)