oooooooooh nooooooooo
doooooooctoooooor cooooooooooonnersssss claaaaaaaaaaaaasssssss

After you've played all the games on your backlog, THEN we can talk about mercy! I wonder what's for DINNER.

MAH BOI, THIS GAME IS WHAT ALL TRUE WARRIORS STRIVE FOR!

GAME OVER YEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH

-Mario 64 voice-
OOOOOOOOOOOOOOOOOF

Nice of the princess to invite us over for a picnic, 'ay Luigi?

This review contains spoilers

A MAN HAS FALLEN INTO THE RIVER IN LEGO CITY!
START THE NEW RESCUE HELICOPTER!
"HEEEEY!"
BUILD THE HELICOPTER, AND OFF TO THE RESCUE!
PREPARE THE LIFELINE, LOWER THE STRETCHER, AND MAKE THE RESCUE!
THE NEW EMERGENCY COLLECTION FROM LEGO CITY

I'd love to give this game a lower rating because it's incredibly lazy with no widescreen on SM64 and no extra features like an art gallery or video gallery. It's just bare bones as can be for all three games. That said, all three games are some of the greatest of all-time, and this is currently the best (official) way to play them.

This game is the inventor of artificial difficulty in platforming games. Bad level designs, reverse warp zones, poison mushrooms, and killer springs make you fully aware this game loves to play tricks. The hardcore Nintendo enthusiast, or middle schoolers that found out the US release of SMB2, love to defend this game and hail it as "a Nintendo Hard classic," but being one of those former middle school defenders, I can tell you that's just them trying to be different.

This game is difficult, and not the good kind. Fans of trickery will love this.

It's a bad game, a really bad one, but not the worst.

I don't know if this is the greatest video pinball of all-time, but this was certainly the best for a long time. Still love this game today, and only misses out on a perfect rating due to the lack of tables.

That soundtrack though

There are a certain small percentage of people that will argue that this ISN'T one of the worst, or the worst, video game of all-time. But let's look at this list of points about the game that say otherwise:

Titus literally never completed it, so the finished product isn't finished, leading to glitches and poor hit detection on the lifting levels
The flight control is so sensitive it's hard to steer Supes through the loops, and there is NO way to adjust this unless you have an emulator that lets you adjust deadzone, and even then, the flight gameplay is just unenjoyable
The later action stages are just plain boring and a chore to get through
Failing one of the action/lifting segments or even completing one will often lead you to another maze. Darned if you do, darned if you don't!
*Good luck even trying to advance because the maze stages are impossible to complete due to said sensitive flight controls, and you can't afford to miss even one ring.

In conclusion, objectively speaking, yes, this is ABSOLUTELY one of the worst games of all-time.

HOHOHOHOHOOHOHOHOHO THIS ONE IS BAD, BOYS, THIS ONE IS REALLY BAD. Unplayable. It's LITERALLY unplayable. Like, just try to complete it.

The Dunkey Effect may have ruined this version of the game's reputation, but the level design, difficulty curve, and enemy AI are far superior, as are the hand-drawn graphics.

A short-and-sweet Mario handheld game that finally feels like a console game. Has its own style that's never been duplicated by Mario games since.