I played the entire story of this game in a cabin while on a snowshoeing trip. Celeste was better than a lot of the snowshoeing, but I thoroughly enjoyed both.

I love that Celeste is multiple games. The standard levels and core provide a tough platformer with a touching story. The B sides are a tougher game that require precision and planning in a way the main game doesn't. C sides require the player to engage with every mechanic, even the hidden ones. The beauty is that B and C sides aren't required. They're just more, different Celeste if the player loves Celeste.

I didn't realize how impactful Breath of the Wild was on me until watching a speedrun of Ocarina of Time. At one point the runner needs to jump off of a moving platform onto a pillar. I thought "easy, jump off now, glide, then climb!" In that exact moment I realized that Breath of the Wild changed how I thought about traversal and exploration of open worlds.

I don't love open world games. In fact, I love one open world game, Morrowind, and dislike most others. Morrowind is so good it made every other open world game seem awful. Breath of the Wild is close to that calibre of formative game experience for me.

I'm a hater. I distinctly remember hating the talking animals explaining everything to me. The movement in this game is not as good as Super Mario 64. If you want more Mario, this game is more Mario.

A man from my parent's church gave us his Playstation with Spyro and Crash Bandicoot when I was a kid. He was moving to Washington DC for a job with his law degree. Eventually he earned a very high position in the Civil Rights division of the Justice Department during Trump's presidency. Donald Trump had a poor record with Civil Rights if you ask me. The best thing this man ever did was give me a Playstation. Definitely the high point of his career.

Spyro is alright.

I played this game during one of the hardest semesters of my life. My wife and I moved to a new apartment in the middle of it, I broke my foot, I was a staff member on a journal, I has 12 credit hours of classes, and I was working 30 hours/week in September, November, and December, but 40-50 hours/week in October. Somehow I played Bloodborne during that time and it stuck with me.

I got stuck on countless bosses, would sleep, do my homework, go to work, go to class, then come home and bang my head against the bosses. I would think about the lore, the location, the stories all day. The chalice dungeons haunted me, being put in a place so old that the gods couldn't even remember them. This is a perfect video game through and through.

I bought this game because of the commercials on Nickelodeon. I wish this was a joke. I'm glad I bought it. I played this game for over 300 hours. I did everything possible in this game and loved every second. So many of what I like in games comes from this: outfits, party customization, story structure that goes: new town, problem, solve problem by going to dungeon, everyone happy, big story beats happen along the way.

I have played this game 3 times. I'm not sure why. I played it when I was 16 and was busy playing every Zelda I could get my hands on. I played it again when I got the Super Nintendo Classic. I played it, once again, on Nintendo Switch.

Everything that's good about this game is in the first hour, but I guess there are quite a few more hours after that are still good.

1993

I do not know what to say about Doom that has not been said by literally anyone who has played, or not played, Doom. It's Doom, baby.

This game came with a special edition teal Nintendo DS. I loved this game as a preteen because for some reason I loved virtual pets. I think the teal DS is better than most other original DSes, so this game gets 2 stars. It's fine!

I played this game two years after completing Celeste and one day after completing Celeste Classic 2. Celeste is the game that keeps on giving. It's like Mario Maker 2, except there are only hits, no misses. I can't believe how perfect this little game is. I think it's even more perfect than Celeste if that's possible. Everyone should play this charming, short game.

This game is a simulacrum of Pokemon Snap for the N64, which I recently 100%ed a few years ago. Everything in this game feels like a theme park ride rather than an environment. Trying to see everything in this game involves using every possible tool at every possible moment, leaving behind a trail of rotting fruit behind the cart. It lacks the thoughtfulness required in Pokemon Snap N64, and doesn't even come close to matching the heart.

There are some very good animations, but I wish this game was just better.

This review contains spoilers

I wrote about this game on my blog in January 2020, here is the post:

I played Night in the Woods last summer and I haven’t stopped thinking about it since. It’s a video game in which Mae, a young anthropomorphized cat, drops out of college and returns to her hometown of Possum Springs. She reconnects with old friends, works on her relationship with her parents, and deals with past trauma. She and her friends also discover a conservative death cult, sacrificing those on the outside of society to appease an old god. At the time, Night in the Woods felt like it was holding up a mirror to my own life and I resonated with the hopelessness and apathy Mae felt. The further I get away from the game the more I understand that it is not just a reflection of my own life, but of society today. The game came out nearly 3 years ago, and in the time since the world seems to have become more and more bleak.

In Night in the Woods the player controls Mae and decides who she talks to and what she does with her time. Mae drops out of college early, seemingly ruining her chances of escaping Possum Springs and making her family proud. She hangs with her friends, each of whom are stuck in Possum Springs for their own reasons. Gothic alligator Bea works at the local hardware store to support her father, who lost his home because of funeral costs for his wife. Punk fox Gregg and his boyfriend, the quiet bear Angus, are trying to save money to leave Possum Springs. Gregg works at a convenience store, not making enough to leave anytime soon. Mae’s father works at the local grocery store, and constantly complains about his bosses not paying him enough for his hard work. None of the characters are happy with their lives in Possum Springs, and the only hope for a better future comes from leaving the town. This bleak situation becomes worse with the involvement of the cult.

Early in the game Mae finds a “Missing” poster for her friend, Casey Hartley, last seen walking away from the town on train tracks. Her friends believe that Casey left Possum Springs, disillusioned with the lack of prospects in the town. Later the cult reveals that they took Casey and sacrificed him, stating that no one would miss him as he was a dead-end loser. Rather than do their best to improve Possum Springs, the cult members took out those who didn’t have a future there. And these cultists aren’t strangers, they are townsfolk that knew Casey. The cult members know Mae, and Mae knows them. They kill and oppress their neighbors under the guise of improvement.

I can’t help but feel that Possum Springs is a microcosm of the United States. Our country does not have the best record of improving society, instead making it worse for many marginalized people and communities. Before I was born, Ronald Reagan cut taxes under the demonstrably erroneous idea of trickle down economics. Mental health hospitals closed, wages stagnated, and the rich became richer. His administration ignored the AIDS crisis, and their negligence caused hundreds of thousands of deaths. His administration introduced crack to African American communities and sold weapons to Iran to fund right-wing militias in Central America. George H. W. Bush started a war in Iraq, to be finished by his son. Bill Clinton signed the Violent Crime Control and Law Enforcement Act, imprisoning countless African American men, particularly egregious after the drugs introduced by Reagan. George W. Bush started two pointless wars, and should be held responsible for war crimes. Experts estimate that over 400,000 Iraqi civilians died in the Iraq War. Barack Obama continued the wars, expanding into warfare with unarmed drones, piloted by young military members in Nevada deserts. His administration deported millions of immigrants, sending them back to countries that the United States helped destabilize. Now, Donald Trump continues to separate migrant children from their parents. His xenophobic, racist, misogynistic rhetoric has increased the amount of violent hate crimes in the United States. He is currently in the process of starting another pointless war, an exercise of military aggression that will not help the United States. People are homeless, dying from starvation and cold while forclosed houses lay empty and grocery stores trash all but the freshest, most visually appealing food. Privately-owned prisons use prisoners for slave labor. Citizens can’t afford to see doctors. We, as a country and as individuals, do nothing about it but continue to oppress, bomb, and marginalize.

The leaders of this country actively make our situation worse — and we vote for them. The citizens that voted for these terrible people and policies aren’t strangers, they are our neighbors. We live with them and work with them. I live in a particularly conservative town, and I know the people that I see at work, church, the gym, and the store probably voted for Donald Trump. I still don’t know how to reconcile my feelings about it. I can’t do what Mae did, and trap the cult in a mine. I won’t do what Ellen Degeneres did, and equate perpetrators of war crimes like George W. Bush as someone who only has different political beliefs. There is a moral difference.

The cult in Night in the Woods commits egregious acts of violence and control against people with no power in the town. Possum Springs was once a prosperous blue-collar town, filled with people who worked hard, were members of unions, and lived happy lives. After the mines closed and the unions left, the people of Possum Springs were left with nothing. Possum Springs is not unlike many blue-collar coal-mining towns in America, abandoned by their country. Displaced miners with few transferable skills are unable to work, and suffer medical problems from years of coal mining under negligent corporations. Possum Springs, like many American towns, feels like a shell of the town it once was, with no hope for the future. I don’t pretend to have the solution for the fictional city of Possum Springs; their story is supposed to be bleak and hopeless. However, the cult is not the answer. Making the town worse for marginalized citizens under the guise of an intangible concept of blessings from a dark god doesn’t help Possum Springs.

Scott Benson, the creator of Night in the Woods, writes, “[Night in the Woods doesn’t] simply depict people struggling to get by, but doing so in a world haunted by dreams of the future that never came, where even the barest hints that things could really get better, that things could really change, are seen almost as nostalgic.” When I was younger I was promised that anything was possible in the United States. As our leaders make the world worse, any improvements seem more and more impossible: Medicare for All? Apparently it’s too expensive; Green New Deal? Preserving the earth is too radical. Even owning a home seems too distant and impossible a prospect for me, a college graduate with student loan debt. I worked 30 hours/week my entire college career, and still couldn’t afford in-state tuition at my university. How can I begin to pay off my nation’s fiscal and moral debt caused by terrible leaders and policies when I can’t even pay off my education? Is it possible to improve the country? Yes. But I don’t think it will happen, I don’t know how to hope for change when hope feels nostalgic.

The tagline of Night in the Woods is “at the end of everything, hold onto anything.” I will continue to hold onto my family and friends. I will even cling to powerlifting and video games, trivial hobbies in this terrifying world, because they are something that can temporarily distract me from the atrocities I see and read about daily. At the end of everything, I will keep going, the weight of a lost future weighing heavily on my heart.

This game got me through COVID. It got me through moving to the UK during COVID, and then moving back to the US during COVID. I thought I was done playing, but then my mom got the game for Christmas and she was hooked. I played with her a lot while in the UK, and then a lot more back in the US. I got every second of possible enjoyment I could have out of this game and I love it for existing. I'm happy to put it away, but will always love the memories I had with it.

Pokemon Pearl is the game that introduced me to deeper Pokemon mechanics. EVs, IVs, shiny breeding, and stats were all things I started to pay attention to in Pokemon Pearl. I played this game instead of studying for my AP World History class. I sat on my bad and held my knees up with the book hiding my DS. I got a 4 on the exam and beat the game with: Infernape, Staraptor, Floatzel, Pikachu, Roserade, and Mespirit.

I read the book "From Masher to Master" by Patrick Miller and it helped me win consistently on Fightcade. If you read it maybe you can win, too!